TheNoremac42
Explorer
Holy Avenger.
It's like catnip to Paladins.
I gave that one to an NPC that could easily wipe the floor with the PCs, so I don't to worry about that

Holy Avenger.
It's like catnip to Paladins.
I've had problems with the Periapt as well. My players felt that it meant the character just ignored the mechanic entirely, meaning that at the start of his turn he just went back to 0. I was rather unimpressed with the idea that a hypothetical Assassin could stand next to his unconscious body, sawing at his throat with a razor, and never kill him since he'd only make one attack a turn. Naturally, having had a wee argument over it, it never came up.![]()
Interesting!
See, my angle was that by not having any Holy Avengers, I was creating an effective barrier for Paladins.
But I like what you're doing. Have a Holy Avenger ... but in the hands of someone that would kill the players if they ever tried to get it. Which both entices the wannabe Paladins, and then crushes their hope. Is there any taste as sweet as Paladin tears?
I admire your ruthlessness, and wish to subscribe to your newsletter.
I gave that one to an NPC that could easily wipe the floor with the PCs, so I don't to worry about that![]()
What's the equivalent of a Holy Avenger for a Rogue? For a fighter, etc? (Thinking Staff of the Magi would be it for the arcane spell casters).
EDIT: And would you give one out to the PCs?