Remathilis
Legend
I want real D&D products that *support* DMs who homebrew campaign settings. Especially the Players Handbook that the players must consult.
For both the player and the DM, I need setting-neutral rules. The player needs to define the character, and the DM needs to define the world. The rules need to support this fun that requires alot of work.
I have given up on D&D 5e. As-is,
Players Handbook → Forgotten Realms campaign setting assumptions → polytheism
For me the current PH, thus the 5e game, is unusuable.
Even if WotC put out a pdf, with the 5e Players Handbook content but with neutral rules, that would go a long way to support homebrew campaign settings.
They dont even need to call it ‘Dungeons & Dragons’, maybe call it ‘Quintessence’ (referring to the ‘5th’ edition and to the essential rules), a product line designed to support DMs who homebrew.
Let me start by giving you exactly what you want. http://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf
Because D&D IS NOT SETTING NEUTRAL. Its a stupid assumption to begin with. You can't make a version of D&D that covers all homebrews because there are infinite numbers of homebrews. Some have no races but human; or don't allow any caster classes. Some assume all dragons are monochromatic and not-necessarily evil, some don't use aberrations or have vampires unbound by fear of garlic and running water. Some include firearms, airships, and sentient golems. Some involve magic that requires demonic sacrifice, contact with sanity-blasting alien entities, or pseudo-technological inventions to work. Some are renaissance level, some are stone-age tech. You cannot make a version of the PHB that does not contradict those options because they themselves contradict each other.
Have your particular fetish catered to by WotC is not any different. You are not any more special than any of the other DMs who have overrule "This isn't in my campaign"