Tony Vargas
Legend
Mods weren't any different in 1e & 2e, and roll-under was, frankly, a terrible resolution method. So, "well done, WotC, for not doing it as bad as TSR," no matter how faint that praise may be.I don't really want to have to compare 5e to 1e and say, well done WotC for not doing it as bad as 1e
I'd rather we look at 2e and D&D basic and see how odd numbers still counted in the form of rolling under for proficiencies.
;P
I think the point of both our quotes was that, even if they're 'stuck' with an odd stat at chargen, players they can 'even it up,' fairly readily - so supporting your point that odd numbers don't happen all that much.I hear you, but that doesn't happen at my table. Ppl here go for the 10, 12, 14 etc.
I'm working on 'fixing' my issue with this.
One fix is to find some fiddly thing for odd stats to do. Another is to drop the pretense of 3-18 stats, and just use the mods, straight up. So PC stats would range from -1 to +5, rather than 8 to 20.