G
Guest 6801328
Guest
If you were to design a group of 6 characters for running Tomb of Annihilation, what would they be?
I've only skimmed the book so far, but it seems like:
- Eventually some serious trap avoidance/detection will be useful.
- Reading languages and making Arcana/History/Nature checks will be important
- Having a Ranger along will make hex crawling more survivable
And what's the deal with metal armor? I thought I remember reading something about encumbrance in general, and heavy armor in particular, being a liability in ToA. Is that the case or was that just conjecture?
What else should be considered?
I've only skimmed the book so far, but it seems like:
- Eventually some serious trap avoidance/detection will be useful.
- Reading languages and making Arcana/History/Nature checks will be important
- Having a Ranger along will make hex crawling more survivable
And what's the deal with metal armor? I thought I remember reading something about encumbrance in general, and heavy armor in particular, being a liability in ToA. Is that the case or was that just conjecture?
What else should be considered?