So a topical question for the masses: what's the first fantasy story you ever read? (Or optionally, what's the story that got you into fantasy?) I was into SF, and in 4th (?) grade a friend lent me "A Wizard of Earthsea" by Ursula K. LeGuin. I devoured it and that started my lifelong love of fantasy fiction. And there are still echos of that book in the homebrew settings I run when DMing.
That's an excellent question, and I have to admit that I don't remember
Like you, I was into Sci-Fi before I started reading Fantasy. In Elementary School I developed an interest in reading collections of faerie tales and novelized versions of myths and legends. Philip Jose Farmer's 'World of Tiers' series may have been my transitional book: a fantasy story in sci-fi trappings. Shortly after that came 'The Book of Corum' by Michael Moorcock which left a lasting impression on me.
I'm not sure when I first read the 'Earthsea' novels, but it was definitely after reading 'The Left Hand of Darkness' and 'The Dispossessed'. I didn't think much of it at the time, preferring her sci-fi works. It wasn't until I read them for the second time (when 'Tehanu' came out), that I truly learned to appreciate them.
I only started reading most of the fantasy classics after I had discovered roleplaying games (and d&d in particular). The 'inspirational reading' section in the AD&D DMG was quite helpful in that regard. Notably, I didn't read any Tolkien before some of us had to read 'The Hobbit' for German class(!) ca. 1987. But I had already read Lord Dunsany, Fritz Leiber, Roger Zelazny, Robert E. Howard, Jack Vance, and many others at that point.
Edit: I'm currently still reading 'Eyes of the Stone Thief', the 'megadungeon' adventure module for 13th Age, btw. Interestingly, the way it's written and organized reminds me a lot of the way I prefer to prefer my own homebrew adventures: Many things aren't set in stone until they're encountered by my players. Their decisions effectively shape the adventure.
But it also has a lot more depth than my own creations: It features a lot of well-developed factions, plenty of quest ideas, and very important for the 13th Age setting: everything is (potentially) linked to several icons.
So, i guess, it's hardly surprising that I consider the book pure genious!
