The email I got gave me your post in full. Why did you get rid of it?
The email I got gave me your post in full. Why did you get rid of it?
Did you manage to get the link working? It works for me. And FWIW it does take Shieldmeet into account. It shows up as day 32 in the moon phases tab.
Aren't they all in areas where they have easy access to water in which case they don't have to make the con save at all?And yet, conversely, we have a side quest in which the PCs are encouraged to encourage the NPC to get rid of her chain shirt. And we are told that anyone wearing medium or heavy armor has disadvantage on Con saves to avoid heat-related exhaustion.
Oh, I know, and that is what I am doing. It's just annoying because there are so many of them. The PCs can even meet a Flaming Fist patrol led by a knight in full plate!Well the obvious answer is to simply change their armour, or get rid of it entirely. If you want you could up their dex to increase their armour class slightly. The rules/adventure should be guideline not a straight jacket.
Using the NPCs from the MM is the easiest way to use them but nothing to stop you simply swapping their armour and AC on the fly.
Stormdale
Mostly I guess, but that's just for the dehydration save. There's also the extreme heat saves, which I intend to use, and you can't avoid those by drinking lots of water.Aren't they all in areas where they have easy access to water in which case they don't have to make the con save at all?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.