Voi_D_ragon
Explorer
Howdy Enworlders, I come with a simple question: have you thought of an origin story for your game world? (eg: it was created by some god or other, it is actually all the dream of a madman but none of the inhabitants know, etc) I so, would you care to share the story, along with any reasoning you put into it that would later reflect onto game mechanics? (Maybe you wanted to justify the reason there are non-playable races/classes in your campaign, and decided to go waaaay back to make it unappealable. Or maybe you like to know exactly why things work the way they do in your world, and would like your players to discover why as well, so you have it all written down for when they set out to reveal the workings of the multiverse)
I, for one, have the story of the very beginning of the multiverse, but not mush of what comes after up until the time period the players are in (so, for example, I have no story as to how celestials and fiends started off their war, or how demons were born, etc).
-The world is supposed to be a grim place for the most part, with a few kingdoms standing out as beacons against the darkness. Outside the borders and nestling in the dark underbelly of the great cities, however, there live horrors unspeakable (see-Lovecraftian), so I decided to tie their birth to the birth of the game world itself, as (me playing d&d) these monsters and themes aren't exactly canon for your vanilla fantasy setting-there had to be a reason the world was messed up beyond what a "normal" fantasy world is.
-The multiverse, while immense, is not infinite (just a note that is important because there are multiple multiverses over the course of the story, you'll see), so there is actually room for multiverses to exist without overlapping others' (previous) spaces.
-I take some basic concepts that are canon to d&d (like Sigil, City of Doors, and the Weave, from which magic originates) and give the explanation for their existence in my world.
So, here's how my game world was born
In the beginning, there existed only Cthulhu and Uhluhtuc, primordial forces of destruction and creation.As Uhluhtuc created the planes of the multiverse, Cthulhu slumbered, knowing his time would come. Once Uhluhtuc had finished his grand work, Cthulhu, sensing there now existed something for him to consume, awoke and fed upon the universe, grinding its matter to nothingness and turning its souls into lesser versions of himself, each gnawed by an insatiable hunger for all things material.
Each plane was connected to all the others by an astoundingly complex system of portals-through these, Cthulhu's entities swarmed, gaining form and substance as they entered the material world from the void beyond, and though the forces of whatever races existed in those ages past fought valiantly,they could not resist the endless onslaught of Cthulhu's children,much less the Force of Destruction himself, and were eventually consumed after years of battle-the entities destroyed in the war replaced by those born of the newly devoured souls.
So this cycle of creation and destruction continued uninterrupted for eons, leaving behind an infinite expanse of emptiness where dark entities writhed, forever ready to pounce on Uhluhtuc's latest creation.
After the destruction of his most recent multiverse, Uhluhtuc as always moved onward, and was about to commence yet another of his works when he sensed something; pausing,he listened, and was hit by a sensation similar to hearing an echo of a familiar voice. Slowly, he realized: what he felt were residual traces of energy, his creative energy, tenaciously resonating from the empty void where his first multiverse had been born and accompanied by the undercurrent of its death screams.
In that moment,seeing the suffering of his creations frozen in eternity, he decided he would no longer stand to watch Cthulhu devour the fruits of his work: he would break the cycle of destruction, allowing his children to live in peace for all of time. And so Uhluhtuc began creating his last multiverse, carefully structuring it so that his plan would work when the need arose: instead of connecting the planes to each other as he previously had, he connected every one to a single transition plane, which would later become known as Sigil, City of doors. By doing this, Uhluhtuc ensured that anyone traveling from one plane to another would have to pass through the transition plane, which would slow down Cthulhu's eventual invasion, but would not be enough to halt it for good. Uhlutuc then proceeded to create six devices,installed in different planes, which would amplify and divide his power, creating a web that would wrap itself around the multiverse,allowing its inhabitants to tap into Uhluhtuc's power and shape their world as they saw fit. These devices, which would later be known as Weave Spinners, remained dormant, for at the moment they lacked a source of energy powerful enough to make them function. Uhluhtuc then created one last portal, leaving it sealed and under the care of his minions (which would eventually become the gods of the multiverse),and proceeded to end his existence.
Or rather, to will himself into a different form of existence, splitting himself into six parts, each now unconscious but brimming with energy that poured out into the surrounding world. Uhluhtuc's servants then brought their creator's new forms to the devices he had previously constructed, allowing them to become active. Their energy, however,remained sealed away, to be released during the final stage of the plan.
In the Far Realms,among the shattered remains of the previous multiverse, Cthulhu grew restless, for he sensed his brother was no longer in the act of creating new substances to be devoured, but still his presence lingered in the vicinity of his latest work. Ravenously, Cthulhu called out to Uhluhtuc, urging him to move on so his feast could begin. This was the signal the gods had waited for: they opened the new multiverse's final portal, ushering in the primordial Force of destruction.
Though Cthulhu was taken aback by the fact that Uhluhtuc had stayed to witness his meal, the fact that he was being summoned to this latest multiverse rather than being made to travel through countless centuries an across infinite expanses to reach it, as was usually the case, appealed to him very much, and he hurried through the portal to reach his food, appearing in the center of Sigil; two things happened then: Uhluhtuc's Weave Spinners were unsealed and the multiverse,though not as perfectly as its creator had intended, was rendered safe.
Uhluhtuc's Weave Spinners, once activated by the gods, shot out a myriad of strands of power, each originating from Uhluhtuc's fragment within. These strands converged upon Cthulhu, wrapping themselves around his form and binding him in place. The Force of Destruction struggled, but in a world governed by the laws his brother had created, he was powerless against the strength of the Force of Creation; nonetheless, as the strands of the Weave wrapped round and round him before shooting out to the furthest reaches of the multiverse and beyond, Cthulhu's thrashing brought destruction to his brother's work: whole sections of Weave were torn away or deviated from their intended places, creating holes, tears,and knots in the Weave, which would eventually come to be known as areas of dead magic and wild magic. But ultimately, Cthulhu was restrained and hidden under endless strands of magic, creative energy, and the gods proceeded to continue molding the world as they saw fit, each following a different aspect of existence, creating races and places as they saw fit. This has brought the multiverse to the state it is currently in.
(Yes, Uhluhtuc is Cthulhu spelled backwards, but conceptually they are exact opposites of each other, so it makes sense
)
-Also, Cthulhu is, in this world, the ultimate Lovecraft horror/being/Great Old One (I know to HPLC he was one among many, but since he is the most iconic, I decide to make him the top dog-all other GOO are just beings born of devoured souls that have been around for a long time- they get stronger with time)
Do you care to share your own stories
? (This could be background stories of your world as well, like the cause of a war between two great empires or similar) I would really enjoy reading them 
I, for one, have the story of the very beginning of the multiverse, but not mush of what comes after up until the time period the players are in (so, for example, I have no story as to how celestials and fiends started off their war, or how demons were born, etc).
-The world is supposed to be a grim place for the most part, with a few kingdoms standing out as beacons against the darkness. Outside the borders and nestling in the dark underbelly of the great cities, however, there live horrors unspeakable (see-Lovecraftian), so I decided to tie their birth to the birth of the game world itself, as (me playing d&d) these monsters and themes aren't exactly canon for your vanilla fantasy setting-there had to be a reason the world was messed up beyond what a "normal" fantasy world is.
-The multiverse, while immense, is not infinite (just a note that is important because there are multiple multiverses over the course of the story, you'll see), so there is actually room for multiverses to exist without overlapping others' (previous) spaces.
-I take some basic concepts that are canon to d&d (like Sigil, City of Doors, and the Weave, from which magic originates) and give the explanation for their existence in my world.
So, here's how my game world was born
In the beginning, there existed only Cthulhu and Uhluhtuc, primordial forces of destruction and creation.As Uhluhtuc created the planes of the multiverse, Cthulhu slumbered, knowing his time would come. Once Uhluhtuc had finished his grand work, Cthulhu, sensing there now existed something for him to consume, awoke and fed upon the universe, grinding its matter to nothingness and turning its souls into lesser versions of himself, each gnawed by an insatiable hunger for all things material.
Each plane was connected to all the others by an astoundingly complex system of portals-through these, Cthulhu's entities swarmed, gaining form and substance as they entered the material world from the void beyond, and though the forces of whatever races existed in those ages past fought valiantly,they could not resist the endless onslaught of Cthulhu's children,much less the Force of Destruction himself, and were eventually consumed after years of battle-the entities destroyed in the war replaced by those born of the newly devoured souls.
So this cycle of creation and destruction continued uninterrupted for eons, leaving behind an infinite expanse of emptiness where dark entities writhed, forever ready to pounce on Uhluhtuc's latest creation.
After the destruction of his most recent multiverse, Uhluhtuc as always moved onward, and was about to commence yet another of his works when he sensed something; pausing,he listened, and was hit by a sensation similar to hearing an echo of a familiar voice. Slowly, he realized: what he felt were residual traces of energy, his creative energy, tenaciously resonating from the empty void where his first multiverse had been born and accompanied by the undercurrent of its death screams.
In that moment,seeing the suffering of his creations frozen in eternity, he decided he would no longer stand to watch Cthulhu devour the fruits of his work: he would break the cycle of destruction, allowing his children to live in peace for all of time. And so Uhluhtuc began creating his last multiverse, carefully structuring it so that his plan would work when the need arose: instead of connecting the planes to each other as he previously had, he connected every one to a single transition plane, which would later become known as Sigil, City of doors. By doing this, Uhluhtuc ensured that anyone traveling from one plane to another would have to pass through the transition plane, which would slow down Cthulhu's eventual invasion, but would not be enough to halt it for good. Uhlutuc then proceeded to create six devices,installed in different planes, which would amplify and divide his power, creating a web that would wrap itself around the multiverse,allowing its inhabitants to tap into Uhluhtuc's power and shape their world as they saw fit. These devices, which would later be known as Weave Spinners, remained dormant, for at the moment they lacked a source of energy powerful enough to make them function. Uhluhtuc then created one last portal, leaving it sealed and under the care of his minions (which would eventually become the gods of the multiverse),and proceeded to end his existence.
Or rather, to will himself into a different form of existence, splitting himself into six parts, each now unconscious but brimming with energy that poured out into the surrounding world. Uhluhtuc's servants then brought their creator's new forms to the devices he had previously constructed, allowing them to become active. Their energy, however,remained sealed away, to be released during the final stage of the plan.
In the Far Realms,among the shattered remains of the previous multiverse, Cthulhu grew restless, for he sensed his brother was no longer in the act of creating new substances to be devoured, but still his presence lingered in the vicinity of his latest work. Ravenously, Cthulhu called out to Uhluhtuc, urging him to move on so his feast could begin. This was the signal the gods had waited for: they opened the new multiverse's final portal, ushering in the primordial Force of destruction.
Though Cthulhu was taken aback by the fact that Uhluhtuc had stayed to witness his meal, the fact that he was being summoned to this latest multiverse rather than being made to travel through countless centuries an across infinite expanses to reach it, as was usually the case, appealed to him very much, and he hurried through the portal to reach his food, appearing in the center of Sigil; two things happened then: Uhluhtuc's Weave Spinners were unsealed and the multiverse,though not as perfectly as its creator had intended, was rendered safe.
Uhluhtuc's Weave Spinners, once activated by the gods, shot out a myriad of strands of power, each originating from Uhluhtuc's fragment within. These strands converged upon Cthulhu, wrapping themselves around his form and binding him in place. The Force of Destruction struggled, but in a world governed by the laws his brother had created, he was powerless against the strength of the Force of Creation; nonetheless, as the strands of the Weave wrapped round and round him before shooting out to the furthest reaches of the multiverse and beyond, Cthulhu's thrashing brought destruction to his brother's work: whole sections of Weave were torn away or deviated from their intended places, creating holes, tears,and knots in the Weave, which would eventually come to be known as areas of dead magic and wild magic. But ultimately, Cthulhu was restrained and hidden under endless strands of magic, creative energy, and the gods proceeded to continue molding the world as they saw fit, each following a different aspect of existence, creating races and places as they saw fit. This has brought the multiverse to the state it is currently in.
(Yes, Uhluhtuc is Cthulhu spelled backwards, but conceptually they are exact opposites of each other, so it makes sense

-Also, Cthulhu is, in this world, the ultimate Lovecraft horror/being/Great Old One (I know to HPLC he was one among many, but since he is the most iconic, I decide to make him the top dog-all other GOO are just beings born of devoured souls that have been around for a long time- they get stronger with time)
Do you care to share your own stories


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