Warpiglet
Adventurer
Hello all,
I have greatly avoided special snowflake races since 1sted (I am looking at you drow!). I think this is partially due to the work it takes to integrate into a standard campaign without really ignoring standard lore.
I am really tempted to play a duergar as I generally really enjoy dwarves and the aesthetics of the gray dwarves appeal to me. I realize what disadvantage in daylight means. Not being solely a powergamer my interest in variety is greater than my avoidance of penalties.
My question:
For those of you (all five of you?) who have played duergar, are they too alien to mesh well with a typical party? How have you felt about the roleplaying aspect of the duergar?
Its totally subjective but just curious. Thought it might also give me some good character ideas should I ever get to actually play the character...
Part of my problem with "evil" races is that unless there is a really unique circumstance, creatures with no knowledge of goodness would not be very prosocial or a team player. So, any ideas about how a duergar might come to be a trusted ally who occasionally trusts would also be fun to discuss!
Looking forward to hearing some ideas!
I have greatly avoided special snowflake races since 1sted (I am looking at you drow!). I think this is partially due to the work it takes to integrate into a standard campaign without really ignoring standard lore.
I am really tempted to play a duergar as I generally really enjoy dwarves and the aesthetics of the gray dwarves appeal to me. I realize what disadvantage in daylight means. Not being solely a powergamer my interest in variety is greater than my avoidance of penalties.
My question:
For those of you (all five of you?) who have played duergar, are they too alien to mesh well with a typical party? How have you felt about the roleplaying aspect of the duergar?
Its totally subjective but just curious. Thought it might also give me some good character ideas should I ever get to actually play the character...
Part of my problem with "evil" races is that unless there is a really unique circumstance, creatures with no knowledge of goodness would not be very prosocial or a team player. So, any ideas about how a duergar might come to be a trusted ally who occasionally trusts would also be fun to discuss!
Looking forward to hearing some ideas!