Matthew P.
Villager
How do you handle loot from enemies with mighty or evil weapons?
For example a Flind (a Gnoll from Volo's) wields a mighty evil flail imbued with magic from Yeenoghu. Do you let the players have the flail and use it? Or do you prevent them from having it some way? In that case how?
For example a Flind (a Gnoll from Volo's) wields a mighty evil flail imbued with magic from Yeenoghu. Do you let the players have the flail and use it? Or do you prevent them from having it some way? In that case how?