Mike Mearls Happy Fun Hour: The Warlord


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That is kind of the clerics niche as Druids and Bards do not get all of those spells either or they have limits on how many spells they do know (Bards).

The 4E WL could not do a lot of that either non magically.

5E has more ways of healing without a dedicated healer (healer feat, hit dice etc) or ways to gain extra hit points.

Alot of those spells you do not need access to all of the time (if ever) and you may need to find an NPC with raise dead capabilities. Its a cleric niche Druids for example do not get raise dead or prayer of healing. Niche protection I suppose even 4E had it (Rangers were the best at damage dealing).

Basically if you want all the best healing things be a cleric, if you want to b the best at that be a life cleric, if you want a lot of it and better offensive magic be a Druid, if you play a lore bard its up to you how many spells known/stolen you devote to it.
Do you own a 5e PHB? Have you ever opened it? All three of those classes get lesser and greater restoration. Two get raise dead, with druid getting reincarnate (which restores life to an ally in a different form). Support is not just hp recovery in 5e.

All I know is that if I'm in a dungeon and I get blinding sickness, I'd rather have a cleric, druid or bard on my team than what is being proposed as a warlord.
 

Warlords Foresight.
At level 17, you become a master at predicting what's going to happen. Select a creature, they gains advantage on all attacks and saving throws, and creatures have disadvantage when they attack them.

Straight level 9 spell works fine.
So at 17th level, a warlord becomes clairvoyant. Nothing magical about that!
 

Do you own a 5e PHB? Have you ever opened it? All three of those classes get lesser and greater restoration. Two get raise dead, with druid getting reincarnate (which restores life to an ally in a different form). Support is not just hp recovery in 5e.

All I know is that if I'm in a dungeon and I get blinding sickness, I'd rather have a cleric, druid or bard on my team than what is being proposed as a warlord.

Yes I have but Druids do not get some spells clerics do so they can't do everything clerics do or even heal as well as they miss out on prayer of healing for example.

Bards do get a few spells like that but they do not get a lot of spells known similar to the Divine Soul Sorcerer.

Either way they are not as good at being a healer as a cleric although they may be able to come close in some fields (hp regain for example) or if they dedicate enough resources to that goal.

They don't get the all of the spells clerics do.
 

Yes I have but Druids do not get some spells clerics do so they can't do everything clerics do or even heal as well as they miss out on prayer of healing for example.

Bards do get a few spells like that but they do not get a lot of spells known similar to the Divine Soul Sorcerer.

Either way they are not as good at being a healer as a cleric although they may be able to come close in some fields (hp regain for example) or if they dedicate enough resources to that goal.

They don't get the all of the spells clerics do.
Doesn't matter, they all get *those* spells, and a warlord needs to match them with the option to get similar effects or be the subpar option.
 

There are 4e fans. The warlord as the primary healer is a must. Even for the lowest levels.

Otherwise, there is no choice. Every group that starts at level 1, must have a magical healer if they want a primary healer.

I want a nonmagical *alternative*, like the 4e warlord was. A real alternative for a primary healer.

That means level 1.

Well people in hell want ice water. Why are all these warlord fans so demanding?
 



There are 4e fans. The warlord as the primary healer is a must. Even for the lowest levels.

Otherwise, there is no choice. Every group that starts at level 1, must have a magical healer if they want a primary healer.

I want a nonmagical *alternative*, like the 4e warlord was. A real alternative for a primary healer.

That means level 1.

And how is that supposed to work exactly? They give someone a good talking to and their severed arm grows back? It makes absolutely no sense for non-magical healing to be as good as magic. That was one of the reasons 4e flopped: it put game mechanics ahead of common sense.

It's worth noting that in Starfinder they have super-advanced medical technology - and it still can't heal as effectively as magic.
 


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