The Crimson Binome
Hero
Supplemental expansions are not a reflection of the base game. Anything that exists in a supplement is irrelevant unless you are specifically talking about that supplement.It is in the Xanathar's Guide to Everything, the "first official expansion" of the game. You don't need to be a gish. And offer a Save is how the spells usually work.
There are not many useful spells that lack a Verbal component, and of the ones which do, they trend toward not being useful in combat. Both friends and hypnotic pattern are on that list.See that there are 22 spells without Verbal components for wizard only. I wouldn't call it exactly "powerless" or without options. There are plenty of options. Further, those spells advantage fall into meaninglessness if you suddenly ignore the Verbal components althogeter
If your DM rules that kicking a weapon away from someone counts as a free object interaction, then that's on them. It very well may depend on the terrain, or other factors. And again, if anyone abuses that ruling, expect weapon chains to be implemented in short order.It falls under the Interact with an object. You are perfectly able to retrieve, grab, kick or otherwise interact with the weapon in the floor. And it doesn't take an action at all. Heck, you could even step on it, if you're concerned with timing. Feel free to look at the rules.
The important part of the comparison is that you can't kill someone by simply slitting their throat. Not in combat, at least. (Or, arguably, ever.) All you can do is whittle away their HP, slowly. Likewise, if you want to choke someone in combat, you need to get through their HP before you can possibly do so.It seems sensible enough. It isn't exactly my cup of tea, though,as it seems very restrictive. But, then, as it is the same as pulling a dagger in it's neck, then I'll have to make an attack.
And then they pull out their backup wand. Seriously, those things are cheap.Then, if I want to disable casting with material components, then I only have to disarm the wizard, without disadvantage, and as a part of an attack if I'm a Battlemaster and interact with an object to kick or stomp into the caster staff, rod, crystal or whatever without further checks. Goodbye fireballs and lightning bolts.
Only in that it relies on a generous interpretation from the DM, and the rules don't explicitly prohibit the DM from doing so. None of it is RAW in the sense that you could expect it to work without previously knowing anything about the DM.Again, entirely RAW.
More likely, if you insist on trying to break the game, the DM just has your character die and you aren't invited back. Then everyone else can play the game in peace.