GameOgre
Adventurer
A real life situation that I have seen at the game table was two people trying to remember a game rule and one of them was on the right track and starting to remember but the other guy helping him went down the wrong thinking trail and the guy about to solve it got all mixed up.
I've seen the same thing happen in just about every other real life skill check type situation from stealth to climbing, often with some real hilarious results.
But something in real life is totally misrepresented in the game rules.
The help action doesn't require a roll of any sort so it's always successful and never hinders the character being helped and that's just flat out wrong. Now I'm not saying it should be all the other way either. Plenty of times getting help...works great!
I just find it so crazy that something so common place is so.......unrealistic.
Would it really be so unfun if the strength 6 wizard couldn't offer the 20 strength barbarian much help in the way of lifting that gate up by hand? Wouldn't instead it be amazing to see him try so hard and badly that the barbarian found it more difficult to do because of the kind Wizards(Help)?
I've seen the same thing happen in just about every other real life skill check type situation from stealth to climbing, often with some real hilarious results.
But something in real life is totally misrepresented in the game rules.
The help action doesn't require a roll of any sort so it's always successful and never hinders the character being helped and that's just flat out wrong. Now I'm not saying it should be all the other way either. Plenty of times getting help...works great!
I just find it so crazy that something so common place is so.......unrealistic.
Would it really be so unfun if the strength 6 wizard couldn't offer the 20 strength barbarian much help in the way of lifting that gate up by hand? Wouldn't instead it be amazing to see him try so hard and badly that the barbarian found it more difficult to do because of the kind Wizards(Help)?