Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
Hey guys,
just posting new invocations for the warlock (mostly converted from the 3.5). I'd like it if you could take a look and see if there's anything aberrant
. Thanks.
version 3
Baleful Utterance You can speak Abyssal, Infernal, Sylvan and Celestial. As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly.
Beshadowed Blast (Requires Eldritch Blast, Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.
Breath of Night (Requires Warlock level 5) You can cast Fog Cloud at-will.
Brimstone Blast (Requires Eldritch Blast) You can change the force damage from your Eldritch Blast to fire damage. If you do so, the damage increases to 1d12+Charisma modifier. This features does not stack with damage bonus from Agonizing Blast.
Eldritch Chain (Requires Eldritch Blast, Warlock level 7) When you roll a critical hit with Eldritch Blast, you can deal the spell damage to another creature within 15 feet of the initial target.
Eldritch Line (Require Eldritch Blast, Warlock level 9) As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The line still benefits from the effects of other invocations if the saving throw is failed..
Eldritch Doom (Requires Eldritch Blast, Warlock level 15) As an action, you can cast Eldritch Blast targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The sphere still benefits from the effects of other invocations if the saving throw is failed.
Flee the Scene (Requires Warlock level 7)
You can cast Mislead and Misty Step as part of the same action once per long rest without expending a spell slot.
Hellrime Blast (Requires Eldritch Blast)
Your Eldritch Blast deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.
Hideous Blow (Requires Eldritch Blast)
You can cast Eldritch Blast as a melee spell attack.
Ignore the Pyre (Requires Warlock level 7)
As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.
Miasmic Cloud (Requires Warlock level 15) You can cast Cloudkill and Stinking Cloud as part of the same action without using a spellslot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest.
just posting new invocations for the warlock (mostly converted from the 3.5). I'd like it if you could take a look and see if there's anything aberrant

version 3
Baleful Utterance You can speak Abyssal, Infernal, Sylvan and Celestial. As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly.
Beshadowed Blast (Requires Eldritch Blast, Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.
Breath of Night (Requires Warlock level 5) You can cast Fog Cloud at-will.
Brimstone Blast (Requires Eldritch Blast) You can change the force damage from your Eldritch Blast to fire damage. If you do so, the damage increases to 1d12+Charisma modifier. This features does not stack with damage bonus from Agonizing Blast.
Eldritch Chain (Requires Eldritch Blast, Warlock level 7) When you roll a critical hit with Eldritch Blast, you can deal the spell damage to another creature within 15 feet of the initial target.
Eldritch Line (Require Eldritch Blast, Warlock level 9) As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The line still benefits from the effects of other invocations if the saving throw is failed..
Eldritch Doom (Requires Eldritch Blast, Warlock level 15) As an action, you can cast Eldritch Blast targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The sphere still benefits from the effects of other invocations if the saving throw is failed.
Flee the Scene (Requires Warlock level 7)
You can cast Mislead and Misty Step as part of the same action once per long rest without expending a spell slot.
Hellrime Blast (Requires Eldritch Blast)
Your Eldritch Blast deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.
Hideous Blow (Requires Eldritch Blast)
You can cast Eldritch Blast as a melee spell attack.
Ignore the Pyre (Requires Warlock level 7)
As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.
Miasmic Cloud (Requires Warlock level 15) You can cast Cloudkill and Stinking Cloud as part of the same action without using a spellslot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest.
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