doctorbadwolf
Heretic of The Seventh Circle
Ah, gotcha.
I understand that, I do. But in 5E this difference of expression should be simple and attempt to change as little as possible. Doing a flying spin-kick into the baddie's face may call for an Acrobatics check, or a Jump check. But beyond that, all you have really done is moved and then hit something. Nothing about what you're doing as fundamentally changed, just the way you're describing it.
I DONT think every form of moment and every style of attack needs its own unique mechanical expression. I think good "flavor text" can make worlds of difference between two things that are fundamentally the same.
If it isn’t going to have different outcomes, it shouldn’t involve an additional roll.