Bedrockgames
I post in the voice of Christopher Walken
Again, maybe this is because I play exclusively online. The images that I use in my game are rather painstakingly chosen or created. I could simply use an "O" with a circle around it for an orc, or, I could use a cool image for that orc that shows the players why they shouldn't just ignore said orc.
I play mainly online as well too. But this is actually one of my pet peeves as a player. Let me imagine the character based on the information you give, don't waste times showing me pictures of what they might look like. I will take how I imagine an NPC any day over stock art from the internet.
That's the basic difference, [MENTION=85555]Bedrockgames[/MENTION], that I'm talking about between content and performance. If a black and white line map a la Dyson Logos along with simple black and white letter tokens floats your boat, then, well, go for it. For me, it doesn't.
What is wrong with black and white line map art (particularly stuff by Dyson Logos)?
It is a game of imagination. I don't see why we need more than that to fuel the fun.