Best old-school dungeon crawl for 5e?

G

Guest 6801328

Guest
Forget plot, forget character development, forget roleplaying. What's the best good old-fashioned kick-in-the-door-kill-the-monster-take-his-$#@% dungeon for 5e? Does it even exist?

I'm going to be running a very short campaign (a bunch of sessions crammed into a week) for some novice players, and they'll just want to hack and slash their way to victory.

EDIT: Of any level, although lower is probably better.
 
Last edited by a moderator:

log in or register to remove this ad



Parmandur

Book-Friend
Forget plot, forget character development, forget roleplaying. What's the best good old-fashioned kick-in-the-door-kill-the-monster-take-his-$#@% dungeon for 5e? Does it even exist?

I'm going to be running a very short campaign (a bunch of sessions crammed into a week) for some novice players, and they'll just want to hack and slash their way to victory.

EDIT: Of any level, although lower is probably better.

Tales from the Yawning Portal is a pretty good bet for this need.
 


Parmandur

Book-Friend
Agreed re: Into the Borderlands (Goodman Games, conversation of B1 and B2).

My quick review-
http://www.enworld.org/forum/showth...the-Borderlands-On-Running-an-Updated-Classic

Basically, they did a great job! It's all the door kicking goodness for starter levels, BUT be aware that some parts did not age quite as well (such as the whole "kill the women and children" thing).

Given the great job they did, I expect that Isle of Dread will also be excellent (redo of X2- see http://goodman-games.com/store/product/original-adventures-reincarnated-2-the-isle-of-dread/ )

Yeah, the Isle of Dread book is good, too. Similarly they, uh, didn't adjust some aspects that haven't aged well.
 


Draegn

Explorer
You might find it fun to download one of the "Hardest mazes" to solve and use it as your dungeon. I made one that is a circle with the tower of an archmage at the center that the players had to get to. It has random teleports within it, is considered to be a massive construct that is aware and will defend itself. It is within a sphere that prevents, flying, tunneling, climbing over the outer wall or teleporting into it.

Perhaps this will work for you?

https://i.redd.it/rrkmzixm3laz.png

The white squares being locations the players have to reach in order to escape by finding keys.
 

Tony Vargas

Legend
I converted B1: In Search of the Unknown, it's about as classic a dungeon crawl as it gets. Though more weird than brutal, and it's low-level, but classic with all the crazy D&Disms you could want.

OK, 'converted' is giving me way too much credit, I didn't convert anything up-front, just ran with the 5e versions of what was there... sometimes even just used the old stats, mentally inverting AC (never work at higher levels, the monster hp/dam would be a joke, but at 1st, not too bad).
 

Toledo

Explorer
Forget plot, forget character development, forget roleplaying. What's the best good old-fashioned kick-in-the-door-kill-the-monster-take-his-$#@% dungeon for 5e? Does it even exist?

I'm going to be running a very short campaign (a bunch of sessions crammed into a week) for some novice players, and they'll just want to hack and slash their way to victory.

EDIT: Of any level, although lower is probably better.

I've been told by the veterans at my table that Rapanathik is an extremely old school dungeon. It's very huge so far, and extremely tough. We ventured into the surrounding areas before entering it...we were probably L4 or L5 before entering it.
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top