jgsugden
Legend
Let me put it this way: I played in a game in which any PC could completely heal during a short rest without using their hit dice to heal. It was due to the presence of a magic item, but it was there - and it did not ruin the game at all.
Healing spells, in combat, are rarely worthwhile, must less overpowered. They are only really meaningful to pogo someone back up or keep them from falling down, but you need not have any fear that they will break the game.
Healing spells, in combat, are rarely worthwhile, must less overpowered. They are only really meaningful to pogo someone back up or keep them from falling down, but you need not have any fear that they will break the game.