Parmandur
Book-Friend
I do not get anyone liking those old modules (never really used them then either) I like as much as possible for adventures to target the player characters and their goals.
Useful for running a game with less prep work. The old modules have serious pulp style, too.
Most players goals in my experience are fame & fortune through Sword & Sorcery bloodshed, which those modules deliver on with panache.