I was giving it some more thought as well. The "no feats" qualification is interesting because rangers tend to be MAD and fighters have 2 bonus ASI's they don't really need. I find fighters more likely to have feats or have them earlier. In a featless game this usually translates into ability score modifiers for skills or saves, or given the typical levels a game gets to more effective ability scores than a ranger (2-3 vs 3-5). Given the assumption of no 4th attack for the fighters it looks like the ASI's might be 4 vs 6. Bonus ASI's are under-rated, IMO.
I'm not sure about how the precision maneuver might be currently applied. It's one of the significant ones. I think more information on assumptions might be due. IME, battlemasters are preferable for combat.
I'm not sure about how the precision maneuver might be currently applied. It's one of the significant ones. I think more information on assumptions might be due. IME, battlemasters are preferable for combat.