Vael
Legend
Edit: Mostly I find with the APs that mashing them up and using them as sources of ideas & NPCs works best. Paizo APs have tons of incredibly detailed NPCs with multi-paragraph backstories who sit in a room and "attack immediately... fights to the death". I like to get them out of those rooms doing stuff! The biggest issue with Paizo APs is that they are written primarily for non-playing readers. Adapting them to something good usually takes a fair bit of work, but is doable. The WoTC hardbacks seem written much more with the GM in mind, although they also tend to suffer from poor presentation and excess complexity in places.
Lol. My take on Paizo APs is that they always read better than they play. They're great evocative fiction, but not exactly the easiest things to run. It was a scarring experience, my first time ever as a DM was a failed attempt to run Age of Worms.
Mind you, I haven't read one since Kingmaker, so I cannot and will not comment on the quality of later APs.
I do like Savage Tide though. It's one I've wanted to run for awhile, I was trying to convert it to 4e, I've thought of running it in 5e. So clearly Paizo does something right to make their APs compelling.