ccs
41st lv DM
I visit DMs Guild every month to find the stuff that caters to my niche of interests.
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So DMs guild fulfills your tentacle monster balloon sculpture needs?
I visit DMs Guild every month to find the stuff that caters to my niche of interests.
View attachment 113651
Don't ask don't tell.So DMs guild fulfills your tentacle monster balloon sculpture needs?
Lol. My take on Paizo APs is that they always read better than they play.
Just cut the death curse entirely, and nothing major changes. Just make it "you disembark in port looking for adventure," and the book provides plenty of hooks and fodder.
Do you run these in 5e or Pathfinder? I am definitely a fan of some of Paizo's works but I am also sick of their naughty word mechanics.Yes, I was pretty disappointed running Curse of the Crimson Throne - it seemed so cool and dramatic in concept, but in play those endless blocks of text don't translate well to the table.
So for my next attempt I deliberately set about mangling Shattered Star & Rise of the Runelords to make something much more dynamic. Has gone well; after years of play I've basically used SS 1-5 and on 6, Runelords 2-4 & first bit of 5, but the situation IMC is very different with Runelord Karzoug's sit-in-room champions ruling Urglin and preparing to lead an army against Magnimar's garrison at Storrval Stairs, while Runelord Krune rules Kaer Maga and in Belkzen Runelord Zutha's orc & undead legions march against Lastwall.
Do you run these in 5e or Pathfinder? I am definitely a fan of some of Paizo's works but I am also sick of their naughty word mechanics.
Yes, I do agree with that. I was being a bit snarky in that post and intentionally left that part out. I was trying to emphasis that I find it really frustrating to "run" published adventures. Now, taking ideas and putting them in my adventures - I do that all the time.Adventures are good to mine ideas from. Using the entire thing is not necessary.
That said, after about two hours of looking through the "Tomb of Annihilation"...well...it reads like a story. This is a bad sign.But, maybe it plays differently. I'm going to peruse the other dozen or so things that came in 'the bundle' to see which one I am going to offer to run on FGII.
Or you could look at it as a way to invite M:tG players to try their hand at D&D. Not designed for long time players such as yourself, but for new players who want to mix their peanut butter with some jelly.
Having said that, and while I'm a fan of the M:tG planes in general, this setting actually doesn't interest me either.