D&D General "Casanova" scenarios?

CapnZapp

Legend
I'm looking for a scenario that could be used to "tour" my campaign city, introducing various NPCs.

It struck me that following in the footsteps of a local Casanova character would be an interesting angle to work from.

So my question is simple: can you name an adventure module or scenario featuring a Casanova-like character? (A serial charmer or charmeress, as it were - probably leaving a trail of "social chaos" behind).

Suggestions welcome for any D&D edition (or any fantasy rpg at all, really). The module doesn't have to use that Casanova character in the same way as my idea - I'm looking for any module with a significant Casanova-like NPC, no matter what he(?) does or say.

Thx
 

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Casanova was also a cleric, a gambler, a musician and a spy.

And possibly a liar of massive proportions.

Pretty much any bard fits the bill...

If you really mean any RPG look to Star Wars for Lando Calrissian.
 

CapnZapp

Legend
Casanova was also a cleric, a gambler, a musician and a spy.

And possibly a liar of massive proportions.

Pretty much any bard fits the bill...
I don't think I managed to explain my request if that is your reply.

The character can well be a Bard. He doesn't have to be named Casanova, or even be a he.

I'm asking for scenarios featuring a character or characters known for the social disruption they cause by their seductive wiles.

And no, I'm not asking for the countless scenarios featuring a Succubi for the players to kill.

I'm asking for scenarios heavy on the "social pillar" where PCs and NPCs alike must come to terms with affairs and secrets.

There must be at least some scenarios (from OD&D to 5E) in this vein...
 

If you want stories that are slightly more D&Dish than Star Wars or James Bond, you might look at Milady in the Three Musketeers stories, they could easily be adapted.
 

Volo, as featured in the recent Waterdeep adventure could fit the bill. Well connected, irresponsible with money, always looking for the topic of his next book, and a magnet for trouble.
 


Ancalagon

Dusty Dragon
And literally gives a city tour as described.

To expand on this scenario... Volo, or a Volo-type character, did a tour of a city 10 years (ish) ago. He wants to update his/her book. So Volo has to re-visit groups, locations etc, but his intel is out of date, and he made a few enemies along the way who don't wish him well. He hires the heroes to be his body guard and, just like 10 years ago, blunders his way through the city.

Basically you want your NPC to know enough to be able to navigate the city/setting, but not enough to do it smoothly.
 


CapnZapp

Legend
My idea was a scenario featuring a rascally character that left a string of very miffed ladies in his wake, with some sort of story hook as to why the players would want to retrace his steps, talk to those involved, and finally catch up to the would-be Casanova (or maybe find out his end).

So I'm asking not for inspiration on characters but suggestions for adventures and scenarios along this line.

Thanks
 

CapnZapp

Legend
Volo, or a Volo-type character, did a tour of a city 10 years (ish) ago. He wants to update his/her book. So Volo has to re-visit groups, locations etc, but his intel is out of date, and he made a few enemies along the way who don't wish him well. He hires the heroes to be his body guard and, just like 10 years ago, blunders his way through the city.
Thank you. It isn't perhaps the casanova idea, but it does provide another reason for a tour.
 

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