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lowkey13
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That sounds like a 'no.'It would depend on the spell, a fighter could adopt a stance I suppose that could duplicate the level 9 foresight but probably have a shorter duration and be able to use it more frequnetly.
I was very clear about the hypothetical manuevers NOT being supernatural.If a fighter is doing supernatural things for no explanation just because its not really the essence of D&D
So to be clear, you would judge a variation on 5e that retained the Vancian system and spellpattern, but included expanded manuevers comparable in power to spells, using CS dice comparable in number and recovery to slots, to not really be D&D. Even though it holds classic spells and spellcasters to the 5e Vancian model, resources & advancement....what you're describing isnt the essence of D&D and its a different genre.
That sounds like a 'no.'
I was very clear about the hypothetical manuevers NOT being supernatural.
So to be clear, you would judge a variation on 5e that retained the Vancian system and spellpattern, but included expanded manuevers comparable in power to spells, using CS dice comparable in number and recovery to slots, to not really be D&D. Even though it holds classic spells and spellcasters to the 5e Vancian model, resources & advancement.
I agree, of course.
Vancian & the spell/level pattern aren't sufficient to establish the Essence of D&D.
When I think back to my first year with the hobby, I recall being really puzzled by Traveller and Top Secret, because there was no advancement equivalent to acquiring magic items, which seemed such a large & important part of D&D - Gamma World, OTOH, with artifacts to be unearthed, just fine.Actually, to be honest, I think this is one of the clearest examples of answering the question in the OP. What is the "essence" of D&D? Well, looking at the one edition that is considered to be "not D&D" is a pretty good place to start. What about 4e makes it stand out from other editions? And yeah, I'm really buying into the whole "primacy of magic" argument. Because this is the one stand out difference from 4e to every other edition. Virtually anything else you want to point at actually exists in other editions.
So, while folks might not like the answer, the answer, to me, clearly is, "Magic is the greatest thing and everything else is secondary is the essence of D&D".
I suspect Vancian & the spellpattern could be - and has been, in some old-school variants - messed with or replaced without losing D&D-ness. Spellpoint or 'mana' variants - which I was surprised to see 3e pass over in favor of the Sorcerer - were pretty common, and generally derided as broken, rather than "not D&D," for instance.It's part of it though.
I was thinking a few martial classes, but all using the manuever mechanics for the bulk of their options & effectiveness.Your hypothetical fighter would depend on the execution and if it was one option like 5E or was the only fighter.
Sure, its just a hypothetical. It needn't be elegant or balanced - plenty of D&D hasn't been either - to be judged in accord with or contrary to the Essence of D&D.Making a new class doing such things would probably be a better option at least in the 5E context.
I suspect Vancian & the spellpattern could be - and has been, in some old-school variants - messed with or replaced without losing D&D-ness. Spellpoint or 'mana' variants - which I was surprised to see 3e pass over in favor of the Sorcerer - were pretty common, and generally derided as broken, rather than "not D&D," for instance.
I was thinking a few martial classes, but all using the manuever mechanics for the bulk of their options & effectiveness.
So no mere beatsticks or meat-shields.
Sure, its just a hypothetical. It needn't be elegant or balanced - plenty of D&D hasn't been either - to be judged in accord with or contrary to the Essence of D&D.
Irrelevant people like it. It's D&D.
The essence of D&D is fun as a group.
And needlessly pointless arguments.
The hypothetical execution of the hypothetical class(es) can be assumed flawless, hypothetically.The execution is everything.