A while back I decided to blow up my campaign world and had Ragnarok (Norse end of the world). Fortunately the group was able to reverse it's effects in my 4E campaign that went to epic levels, but the world was pretty trashed.
So my current campaign definitely has a points of light in a dark world feel. Want a magic item? Well there's the ruins of the old city over there. Good luck with all the undead that infested it when 90% of the population was wiped out in a matter of hours and thinned the border with the Shadowfell. Oh, and by the way, there are other spots where the border to the Feywild is thin and another where fiends have been trying to break through.
But at the same time, it's also not resource scarce from a survival standpoint so not sure it really qualifies. I thought about setting up some kind of magical disease/crop failures but I'm not good at constant dark and dreary tone.
So my current campaign definitely has a points of light in a dark world feel. Want a magic item? Well there's the ruins of the old city over there. Good luck with all the undead that infested it when 90% of the population was wiped out in a matter of hours and thinned the border with the Shadowfell. Oh, and by the way, there are other spots where the border to the Feywild is thin and another where fiends have been trying to break through.
But at the same time, it's also not resource scarce from a survival standpoint so not sure it really qualifies. I thought about setting up some kind of magical disease/crop failures but I'm not good at constant dark and dreary tone.