DND_Reborn
The High Aldwin
So, I've spent some of my leisure time this weekend exploring options for a grappler build and find that the PHB Errata really nerfs unarmed strikes:
Since the bolded part means unarmed strikes are not weapons, there are a LOT of things this limits:
Half-Orc Savage Attacks
Two-Weapon Fighting (even if you consider Unarmed Strikes "light)
Barbarian Frenzy (Path of the Berserker) and Divine Fury (Path of the Zealot)
Bard Blade Flourish (College of Swords)
Cleric War Priest (War Doman)
Fighter Dueling Fighting Style
Fighter Two-Weapon Fighting Style
Fighter Maneuvers (Battlemaster, affects several of them)
Paladin Divine Smite
Ranger Horde Breaker (Hunter)
Ranger Dread Ambusher (Gloom Stalker)
Of course there are several more... Considering how little damage unarmed strikes do under most circumstances, why the heck did WotC decide to make them even less appealing???
Obviously we can house-rule all this any way our table decides to, so I am more wondering why you might think this change to unarmed strikes was warranted?
Thoughts?
Melee Attacks (p. 195). The third paragraph now reads, “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). On a hit, an unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes.”
Since the bolded part means unarmed strikes are not weapons, there are a LOT of things this limits:
Half-Orc Savage Attacks
Two-Weapon Fighting (even if you consider Unarmed Strikes "light)
Barbarian Frenzy (Path of the Berserker) and Divine Fury (Path of the Zealot)
Bard Blade Flourish (College of Swords)
Cleric War Priest (War Doman)
Fighter Dueling Fighting Style
Fighter Two-Weapon Fighting Style
Fighter Maneuvers (Battlemaster, affects several of them)
Paladin Divine Smite
Ranger Horde Breaker (Hunter)
Ranger Dread Ambusher (Gloom Stalker)
Of course there are several more... Considering how little damage unarmed strikes do under most circumstances, why the heck did WotC decide to make them even less appealing???
Obviously we can house-rule all this any way our table decides to, so I am more wondering why you might think this change to unarmed strikes was warranted?
Thoughts?