Garthanos
Arcadian Knight
true indeed!This jab is very literally quaint...kek...
true indeed!This jab is very literally quaint...kek...
The rules have been changed because a subset of people disliked them. That's why we have 5e.The rules are what they are. They aren't going to change because a subset of people dislike it.
Nod. But it's all in a very tightly-limited domain of tanky DPR. And, what hps (and thus tankiness & DPR both) represent is highly abstracted. So you can interpret in ways that make high-level fighters (any high level 5e PCs, really, because there's just a lotta HD accumulat'n) into Highlanders (in the Quickening sense) or Asgardians (in the Marvel sense) or martial artists (in the Wuxia or Anime sense) or superheroes or just arbitrarily lucky.Yeah, enough that the fighters taking down a dragon several sizes bigger than a Mammoth is very much creeping into superpower territory.
Another poster earlier did a far better job than me pointing out all the things a high-level fighter routinely does/survives to make the case.
Losing top spot to a different RPG and seeing sales drop year after year was not the result of a small subset of people not liking 4E. It was more like the majority of people that had played previous editions of the game. Along with never appealing to newbies.The rules have been changed because a subset of people disliked them. That's why we have 5e.
It's a carefully-crafted compromise trying to get around as many such dislikes as possible.
We're not here to change the edition, we're here in this thread to suggest rulings, house rules and game structure to remove or reduce the issues that the OP is having. As in the first of your suggested options. I'm fairly sure that no one has suggested this thread is about any of the others.At a certain point, what do you expect? You have a few basic options if 5E doesn't suit your needs. Implement house rules, possibly grabbing some from from Dmsguild. Play a different game or edition. Wait for a UA article and participate in the survey and give feedback. Accept that no game can be for everyone.
The rules are what they are. They aren't going to change because a subset of people dislike it. They definitely aren't going to change just because you post to a message board.
True, they weren't - there's a lot of forces at work in a market (though, with a cult/nerd property like D&D, a little nerdrage goes a long way) - changing the rules was a response to the dislike of a sub-set of people.Losing top spot to a different RPG and seeing sales drop year after year was not the result of a small subset of people not liking 4E.
We're not here to change the edition, we're here in this thread to suggest rulings, house rules and game structure to remove or reduce the issues that the OP is having. As in the first of your suggested options. I'm fairly sure that no one has suggested this thread is about any of the others.
The purpose of this thread is to come up with ideas of constructive changes that would help the OP. And so I would hope that is what everyone involved in it is here to do.
We're not here to change the edition, we're here in this thread to suggest rulings, house rules and game structure to remove or reduce the issues that the OP is having. As in the first of your suggested options. I'm fairly sure that no one has suggested this thread is about any of the others.
The purpose of this thread is to come up with ideas of constructive changes that would help the OP. And so I would hope that is what everyone involved in it is here to do.
It's one guy's issue. How could it require a consensus?I gave some suggestions a long time back, but there's no consensus on what the issue even is.
It's one guy's issue. How could it require a consensus?