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D&D 5E The Return of Tyranny of Dragons: First Impressions

Gamers don't usually ask for a revision to an existing adventure unless it's to adapt it to a new edition, yet that's exactly why Wizards of the Coast produced the new edition of Tyranny of Dragons. Fans online have been asking for an updated edition for some time. The fact that Tiamat and the Cult of the Dragon, especially one very prominent Tiamat follower, factors into the newest adventure, Baldur's Gate: Descent Into Avernus, probably helped.

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Tyranny of Dragons contains a revised versions of the previously released adventure books Hoard of the Dragon Queen and Rise of Tiamat, packaged with extra material, errata and a brand new cover by Hydro74 that gorgeously displays the five heads of Tiamat. While our accompanying image shows off the cover accurately you really have to see it in person to get the full effect of the metallic inks, especially the metallic red artwork contrasted with the black matte background. Unlike Hydro74's cover for Xanathar's Guide to Everything the matte portion is not a soft touch black cover they use on limited editions but it still looks terrific..

Reissuing Tyranny of Dragons in its combined form is not an insult to the original version or, in my opinion, a cash grab. Hoard of the Dragon Queen was produced by Kobold Press, but the team had the disadvantage of creating the adventure while the rules for 5th Edition were still being finalized, and the book was released with before the 5th Edition Monster Manual was released so it was designed to work with the Basic Rules that were online at that time and monsters in the appendix. Logistically, it made sense – give players a chance to start immediately with a new adventure. I don't envy Wolfgang Baur, Steve Winter and their team putting together an epic adventure without a finalized rule set for most of the development time.

As the first official 5th Edition adventure, Tyranny of Dragons, the official name of the two adventures when taken as a whole, is as epic as they come. WotC clearly wanted to kick off with a bang, and Kobold Press delivered. New leadership in the Cult of the Dragon has shifted its focus from undead dragons to plotting to free the dragon goddess Tiamat from her prison in Avernus and acquire a hoard of gold to welcome her return to Faerun (she is greedy, and dragons love a hoard). The plot takes the players through large chunks of the continent as the Red Wizards of Thay scheme with the cult to free Tiamat and a separate conspiracy seeks to shape the world in its image. From Baldur's Gate and Waterdeep to the Sea of Moving Ice and much more, Tyranny of Dragons provides an overview of the world that worked well for new and lapsed players as well as to introduce Faerun to the new edition.

Baur and the Kobold Press team also deftly worked in not just an introduction to factions but weaved them well into the plot as information sources, support and potential thorns in the characters' side, depending upon what the players decide to do. Within the story opportunities arise for rival sides like the Harpers and Zhentarim (as well as groups like the Lords Alliance who frequently disagree with both of those) to work together against a common enemy – but that doesn't mean it will smooth sailing.

The original Hoard of the Dragon Queen and Rise of Tiamat are fan favorites for a reason. It's a rollicking good adventure whether you're completely new to D&D (and role-playing in general) or just new to 5th Edition. Starting at 1st level and taking the players to 15th level before the final confrontation in the Well of Dragons, it gives players a chance to sink their teeth into the adventure, and they can fail. The final battle isn't hopeless, but victory is far from assured.

I do wish that in revising HotDQ and RoT to unify Tyranny of Dragons that they had adopted some of the conventions the more recent D&D adventures have added. Clearly defined adventure trees, dramatis personae, pronunciation guides, etc. are small things individually but make life much easier for busy DMs.

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The concept art is a lovely addition. Unfortunately Tyranny of Dragons does not follow the convention of the more recent D&D adventures where the artist's name is listed on the page seam so you can tell who did what illustration. Still, in addition to the original art, ToD contains epic new images, details on the dragon masks, the cult's decorative regalia, etc. I especially like the sketches for the types of chromatic dragons with details next to them as if a zoologist was taking notes.

If you don't already own HotDQ and RoT, and are interested in the plot, purchasing Tyranny of Dragons is a no-brainer. You'll be getting a proven, popular adventure in a spiffy new edition with a gorgeous new cover and additional art.

If you do already HotDQ and RoT, purchasing Tyranny of Dragons is more of a judgment call, especially depending upon your budget. While it does incorporate the errata to fix prior mistakes and omission, that and the supplemental material for Rise of Tiamat are still available online so purchasing the new version isn't necessary. If you're a completest, then buying it is an easy choice.

Original edition or revised, Tyranny of Dragons is a terrific adventure. It definitely set a high bar for launching the 5th Edition D&D adventures and well worth a look if you haven't already played it.
 

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Beth Rimmels

Beth Rimmels

Where are you getting the stats for continued sales?

Take a look at the various rankings of 5e adventures, whether on RPG sites like this one or on youtube, and you will find Tyranny of Dragons near or on the bottom of almost every one of them. It is literally the worst reviewed 5e adventure. Are you honestly disagreeing with this?



Snarky comments and patronizing sighs rarely promote productive discussion.

If you feel I've said something in error, please politely explain why it is erroneous. I've already posted the usage note that covers the grammatical question. I haven't seen you yet offer me the same courtesy (or any evidence at all really).
Bud, I don’t know why you think I need to provide “evidence” or extend you any particular “courtesy”, but...nah.

You wanna wind yourself up and yell about an adventure you don’t like that is nonetheless popular enough to justify a special edition re-release with a dozen other adventures out there...find someone else. 🤷‍♂️
 

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Just my view? There's a poll on the front page that's been up for 2 weeks about the best 5e adventure. People got to choose up to 3 options. Just now, today, this campaign finally got one vote. One. Not even a top vote, but in the top 3. One out of 74 voters (not total votes).

So maybe, just maybe, my view that the popularity could be due to other things other than being a good adventure isn't so much the minority. I know ENWorld doesn't represent all gamers, but you'd think if it was good it would have more than just 1 person.
Enworld doesn’t represent anything except enworld, is the thing.

Also, I didn’t know that thread existed until just now, and it’s got less than 100 respondents. It is literally completely meaningless, on every possible axis.
 

Enworld doesn’t represent anything except enworld, is the thing.

Also, I didn’t know that thread existed until just now, and it’s got less than 100 respondents. It is literally completely meaningless, on every possible axis.

no it’s not. It’s a sample size that we can make evaluations on. It doesn’t mean every single poll is “meaningless on every possible axis” just because it doesn’t reinforce your point. In fact, it seems to align with the actual reviews of the book I posted earlier.
 

no it’s not. It’s a sample size that we can make evaluations on. It doesn’t mean every single poll is “meaningless on every possible axis” just because it doesn’t reinforce your point. In fact, it seems to align with the actual reviews of the book I posted earlier.
It’s fewer people than I’ve personally played dnd with in person, on a site most dnd players don’t know exists, populated primarily by people who enjoy overthinking and hyperfocusing on dnd and similar games.

At most, we can extrapolate a possible correlation between such (minority) dnd players and certain adventure preferences.

The reviews are mixed, as others have shown, but reviews also don’t equate to popular opinion.

The adventure is popular. That y’all wanna argue that it isn’t is wild.
 

It’s fewer people than I’ve personally played dnd with in person, on a site most dnd players don’t know exists, populated primarily by people who enjoy overthinking and hyperfocusing on dnd and similar games.

At most, we can extrapolate a possible correlation between such (minority) dnd players and certain adventure preferences.

The reviews are mixed, as others have shown, but reviews also don’t equate to popular opinion.

The adventure is popular. That y’all wanna argue that it isn’t is wild.

As I noted earlier, the Adventure has 4.3/5.0 on Amazon for the HotDQ and 4.5/5.0 for RoT. So... it’s still well liked by the general Amazon purchasing audience Whatever the ”review” people think of it.
 

Interesting... the paper is one of my favorite things about this version. I didn't own the original releases so I can't say about maps. I didn't have any issues with them myself.

Check the map on Page 32 for example. Something is not ok with it. It might bea resolution issue, it is really washed up.
 

I have the original hardbacks - can't see any reason here to buy the update. I think the main problem with HoTD seems to be that the premise is simply not suitable for level 1 5e PCs, it seems more like a Heroic Tier 4e or Tier 2 5e type setup. So my thinking is that I'll convert the two books to run at higher level, more like 8-15 than 1-15.
 

And indeed, there's no other magic item to this magnitude in the whole campaign (appart from the dragon masks). I think its also one of the most powerful weapon released in an official adventure.

A DEX-based Fighter PC in my PoTA campaign is very happy with Tinderstrike, the Fire Cult +2 dagger that does +2d6 fire damage. :D Tinderstrike | Aversten | Obsidian Portal
PC is currently level 8 and been using it to slaughter droves of once-terrifying Earth Cultists. When he gets to 11th he'll be Action Surging with it for 6 attacks in 1 round!
 

A DEX-based Fighter PC in my PoTA campaign is very happy with Tinderstrike, the Fire Cult +2 dagger that does +2d6 fire damage. :D Tinderstrike | Aversten | Obsidian Portal
PC is currently level 8 and been using it to slaughter droves of once-terrifying Earth Cultists. When he gets to 11th he'll be Action Surging with it for 6 attacks in 1 round!
One thing that bothered me about those themed weapons from PotA is how they get stronger from killing a creature of its "type." Why does Tinderstrike (which has a spark if Imix) get stronger when you kill a fire elemental? Shouldn't it want to destroy other elementals? Why doesn't it get stronger when you help a fire elemental. That always bothered me.
 

One thing that bothered me about those themed weapons from PotA is how they get stronger from killing a creature of its "type." Why does Tinderstrike (which has a spark if Imix) get stronger when you kill a fire elemental? Shouldn't it want to destroy other elementals? Why doesn't it get stronger when you help a fire elemental. That always bothered me.

Well it is Elemental Evil. :D I kinda like how it means the PCs generally won't get to power up the weapons within the scope of the campaign - though the module is actually rather vague what happens when a cult loses its Prophet & Weapon. I had the Fire Cult send a last ditch strike vs the PCs comprising an Efreet & 2 Salamanders, but when that failed they are pretty much collapsed. Bastian Thermandur survived though & could make a future reappearance, perhaps allied with Aerisi Kalinoth. Two of the PCs IMC are Feathergale Knights, one is the lover of Thurl Merosska and has just come across a certain letter in his quarters...
 

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