There's no mathematical difference between damage on a failed roll vs AC by an attacker and damage on a successful roll vs a save DC set by the attacker.Why I'm asking is there is a player in my group who is using a 3pp character and this character does half his level in damage on a missed melee attack. I'm just wondering if there is a precedence for this kind of thing in 5e.
It's from the Reddit Unearthed Arcana subreddit's curated list of homebrew (reddit: the front page of the internet), which is material which has been vetted by the moderators to meet minimum requirements for presentation and balance. It's probably the best overall spot for homebrew online, as long as you look for stuff which gets a good amount of upvotes and has the creator involved with balance discussions within the post.Disciple is the class name and the player had this to say about it "Homebrew from the Unearthed Arcana curated list". Not sure where he got from.
Oh, I know that one. For those who dont, it look a lot like the Swordsage from the Book of Nine Swords, some kind of mix between monk and a battlemaster. It uses ''maneuvers'' that are more or less the discipline from UA Mystic refluffed as martial techniques. The Disciple 2.1.pdfDisciple is the class name and the player had this to say about it "Homebrew from the Unearthed Arcana curated list". Not sure where he got from.
Whenever you have disadvantage on a melee attack roll you make with the weapon, the target takes bludgeoning damage equal to your Strength modifier (minimum of 0) if the attack misses but the higher of the two d20 rolls would have hit.
I can see why the feat was never implemented, as all it does is make failed attack rolls when you have a disadvantage bite a little bit less. So... if I miss on a disadvantage, I get to deal a small bit of damage?Fell-Handed Feat (UA) had this
Whenever you have disadvantage on a melee attack roll you make with the weapon, the target takes bludgeoning damage equal to your Strength modifier (minimum of 0) if the attack misses but the higher of the two d20 rolls would have hit.
That UA is quite old and zero items from it have seen the light of day
It had other benefits as well. The portion I shared was the only part similar to the question at hand.I can see why the feat was never implemented, as all it does is make failed attack rolls when you have a disadvantage bite a little bit less. So... if I miss on a disadvantage, I get to deal a small bit of damage?