Linear Skills and Quadratic Spells/Attack abilities yay!!!!
Yeah, I’ve heard this story before. Look, I’m sorry you’ve had bad experiences with some crappy DMs 40 years ago. You really shouldn’t let those experiences ruin your ability to trust DMs nowadays. The people who were DMing then have had 40 years to learn to DM better, and the people who started more recently have the benefit of having learned from people with 40 years of experience.Right now I trust the vast majority of DMs to be bad at making balanced unguided/poorly guided on the fly decisions call me a cynic but it happened the first time I ever played in the 70s and till 5e decided it was a retro clone it had become less and less a problem as the game tools improved. Like my epically difficult 5e one man affecting feather fall... I expect that to happen all over the place and most people to just throw a spell at a problem.
The allies you help in those movie scenes teeter on the edge as they are about to fall... as I said before how one envisions the timing of a reaction can take something from maybe to utterly impossibleI wouldn't want to play in a game where a PC could throw a net and anchor the net to walls to slow a fall during the less than two seconds it takes to fall.
That epically hard stunt not even as good as a first level spell, power to break an enemies fall was less than 3 months ago... not buying it.Yeah, I’ve heard this story before. Look, I’m sorry you’ve had bad experiences with some crappy DMs 40 years ago.
You're saying that grabbing someone before they fall is the same as replicating feather fall with a net and arrows?The allies you help in those movie scenes teeter on the edge as they are about to fall... as I said before how one envisions the timing of a reaction can take something from maybe to utterly impossible
No I did see a third party project that didnt seem too great though.
Linear Skills and Quadratic Spells/Attack abilities yay!!!!
not quite but I will respond later i am off to do that work thingYou're saying that grabbing someone before they fall is the same as replicating feather fall with a net and arrows?
I believe that he is saying that the chance of a PC to prevent a fellow PC from being hurt from a fall can be automatic (cast Feather Fall) or a range based on the DM that can go from easy ("Sure, I'll let you try to nail his clothing to the wall to stop him falling with a ranged attack" <Sets a reasonable DC>) to almost/actually impossible ("I don't think a real life athlete could do that, so you can't either.")You're saying that grabbing someone before they fall is the same as replicating feather fall with a net and arrows?