the Jester
Legend
Let me start by saying that I get the practicalities here. A poll with 500 options is pretty useless. Buuuuuut.....
Nope! Both Eberron and Spelljammer were entire settings with whole product lines dedicated to them. That's hardly an outlier or one off.
I get that not everyone played SJ or ran through S3, but plenty of people did. Heck, I have run a conversion of S3 in 5e, and I know another group that has also done so. And Spelljammer has reared its head in every edition since 2e so far.
As an aside, I'm not sure who is qualified to put limiters on what the core of D&D is. Let's not gatekeep.
Anyhow, I do agree that most people, upon being introduced to D&D, are shown a fantasy world (though I'd argue that the typical intro is the Realms, which is more Renaissance style than medieval, in my judgment, but that's splitting hairs). But claiming that that defines the core of D&D is like saying, "Most campaigns don't reach above 10th level, so core D&D only includes up to level 10", or perhaps, "Most campaigns never use beholders, so beholders aren't part of core D&D".
But here's the thing. Krull, as I said above, seems to me to be the quintessential D&D adventure movie. You have a party of diverse adventurers, you have various encounters on the way to the evil fortress (that moves by magic!), you have magic weapons (the glaive). The fact that the trappings are spraypainted with science fiction doesn't change it- and it even looks and feels like a strictly fantasy movie unless you squint at it.
I just think that by limiting your poll in the way you did, you've overlooked at least one perfect D&D movie.
I do get that you only have so many options that you can put in, but I think Krull is a far better D&D movie than most of the ones you posted. I think it captures what D&D is far better than many other medieval movies.
And that's fair. The number of options is already pretty high. I just feel like D&D encompasses so much more than medieval fantasy, from Gothic horror to high political drama, and I don't think the setting or the trappings of the setting are that big of a piece of what makes D&D... D&D.
Those were always just outlier one offs.
Nope! Both Eberron and Spelljammer were entire settings with whole product lines dedicated to them. That's hardly an outlier or one off.
I get that not everyone played SJ or ran through S3, but plenty of people did. Heck, I have run a conversion of S3 in 5e, and I know another group that has also done so. And Spelljammer has reared its head in every edition since 2e so far.
An experiment that wasn't part of what the core of D&D is.
As an aside, I'm not sure who is qualified to put limiters on what the core of D&D is. Let's not gatekeep.
Anyhow, I do agree that most people, upon being introduced to D&D, are shown a fantasy world (though I'd argue that the typical intro is the Realms, which is more Renaissance style than medieval, in my judgment, but that's splitting hairs). But claiming that that defines the core of D&D is like saying, "Most campaigns don't reach above 10th level, so core D&D only includes up to level 10", or perhaps, "Most campaigns never use beholders, so beholders aren't part of core D&D".
But here's the thing. Krull, as I said above, seems to me to be the quintessential D&D adventure movie. You have a party of diverse adventurers, you have various encounters on the way to the evil fortress (that moves by magic!), you have magic weapons (the glaive). The fact that the trappings are spraypainted with science fiction doesn't change it- and it even looks and feels like a strictly fantasy movie unless you squint at it.
I just think that by limiting your poll in the way you did, you've overlooked at least one perfect D&D movie.
I do get that you only have so many options that you can put in, but I think Krull is a far better D&D movie than most of the ones you posted. I think it captures what D&D is far better than many other medieval movies.
Also, as I noted (and in the part you quoted), I had to limit it. Otherwise I'd have over 100 poll options, which would be worthless. A poll is only as good as the scope is defined.
And that's fair. The number of options is already pretty high. I just feel like D&D encompasses so much more than medieval fantasy, from Gothic horror to high political drama, and I don't think the setting or the trappings of the setting are that big of a piece of what makes D&D... D&D.