L
lowkey13
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So let's say I give my justification. What might cause you deny it other than one of the reasons I listed?
While I'm fully in favor of a class based system I am fully against niche protected class systems.
1) the justification allows for invasion of the niche of another player's character that has it mors tied to them and the game only allows for few rolls of it.
2) The justification is not setting appropriate
That's really the only reason why I'd deny a proficiency choice.
Which explains why you see class skill restrictions as being meaningless. You don't like niche protection, which is what it enforces for inexperienced players. And for experienced players, they can use background customization to break out of the niche restriction.
So I agree with 2.
Care to respond to the counter argument I already made against 1) - that a player can already choose any 2 skills he wants with his background choice - so he's already allowed by RAW to invade another characters skill niche - which implies that invading a characters niche cannot be a reason for disallowing skill choices on a character - unless you are ignoring RAW on backgrounds?
There's a difference between being able to choose any two skills, out of four (or five (or maybe six)) and being able to choose any four (or five (or maybe six)) skills. Some people might prefer one level of flexibility, others another. There's something to be said for only houseruling what you really thing needs to be houseruled. If you're houseruling enough other things, you might choose not to houserule this.
So I agree with 2.
Care to respond to the counter argument I already made against 1) - that a player can already choose any 2 skills he wants with his background choice - so he's already allowed by RAW to invade another characters skill niche - which implies that invading a characters niche cannot be a reason for disallowing skill choices on a character - unless you are ignoring RAW on backgrounds?
There's a difference between being able to choose any two skills, out of four (or five (or maybe six)) and being able to choose any four (or five (or maybe six)) skills. Some people might prefer one level of flexibility, others another.