OD&D On the Origins of Classes (1e, OD&D)

A couple of points.

First, Daniel Wagner created the D&D thief class. Switzer explained the thief class to EGG in a phone call between Switzer and EGG, but that doesn't mean that Switzer created the class. Wagner and Switzer were in the same campaign, and it was Wagner who actually created the class.

Also, EGG said that he adopted the idea for the thief class from a fan that he spoke to over the phone, Gary Schweitzer. I think it is pretty clear that EGG meant Gary Switzer and just misspelled the name. So I don't think it's true that EGG took full credit for the class. EGG might have claimed full credit for his version of the thief based on differences between his version and the version explained to him on the phone call, but he credited his idea of the thief class to that phone call.

Second, there is a paladin. There were very few paladins in Gary's Greyhawk game, because paladins had to have a charisma of 17, a rare occurrence, but there were, in fact, paladins. For one, Don Ardnt played a paladin, Arnd of Tdon, in Gary's Greyhawk game.

Gary clearly created the paladin class, but after its creation, paladins were played in Arneson's Blackmoor game thereafter. Arneson said that it was his favorite class to play (though he spent more time as a DM than as a player, of course).
 
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Laurefindel

Legend
The only legit AD&D Paladin I’ve seen was an attempt to save an otherwise boring all 13s and 14s series with the only 17 « wasted » in Charisma. It was played as the reluctant Paladin who had to « sigh » do the right thing...

now that I think of it, that wasn’t a bad character concept.
 

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