FrogReaver
As long as i get to be the frog
Speaking of knock down in 5e. Give up one attack on any turn and you can attempt to knock something prone. It actually resembles your Knockdown Assault power pretty well in that regard.
There was a fighter power set up like this... the distinction is just that one enhanced a basic attack.
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Isnt that an action that replaces all of your attacks ie use an athletics check or somethign A real martial knockdown should (sorry for inserting stupid realism) actually be much like the 5e maneuver.Speaking of knock down in 5e. Give up one attack on any turn and you can attempt to knock something prone. It actually resembles your Knockdown Assault power pretty well in that regard.
Isnt that an action that replaces all of your attacks ie use an athletics check or somethign A real martial knockdown should (sorry for inserting stupid realism) actually be much like the 5e maneuver.
Oh enhancing the basic attack was a can of worms that caused way more issues so yeah they were different I was referring to just the versatility being similarEven that isn't anywhere near enhancing a basic attack. Amazing to me how anyone that liked 4e could equate enhancing a basic attack to any power that didn't.
That is much better "almost" makes the maneuver redundant.No. It replaces 1 attack and uses atheletics (a strength save).
Weird. Most of the time that I saw it, it was because every class used the exact same structure for gaining abilities, all had encounter, daily and at will powers, and the powers were very similar in structure(1W+effect). The martial abilities seemed like magic was also a common complaint, but it was a separate complaint most of the time. At least when I saw these things come up.
I don't think 4e made everyone feel like a caster - at least not anymore than 5e does. What it did was make casters feel like non-casters much more than it made non-casters feel like casters.
I think you are arguing against a strawman.
At least you realize what was meant.
I can't say in strong enough terms that what you said is 100% wrong.
That is much better "almost" makes the maneuver redundant.
I think rituals and cantrips made Wizards feel more like caster from myth and legend more than they ever hadI don't think 4e made everyone feel like a caster - at least not anymore than 5e does.
Maybe I'm confused, but what do you mean by "every class used the same structure for gaining abilities"? Isn't that how DnD always works? Or are you talking about how they all gained a similar number of abilities at a similar rate, ie, everyone gained 2 at-will an encounter and a daily, next level everyone gained a utility?
I've never understood why everyone having at-will, encounter, or daily resources was such a big deal.
Frankly, it seems like a good solution to the constant complaints we have in 5e. After all, if you are novaing all 2 encounters you have and the wizard is outshining the barbarian because of it, if the barbarian also had daily powers to waste on those fights, then it would be more equitable without having to go to "absurd lengths" as I have heard it called to have 8 fights in a single day.
I will grant the similar structure to the powers, that irritated me as well. However, I'm curious about something. How does any of this make someone special? If everyone is using weapon damage plus riders... what we want some people to use weapon damage and other people to use random number? Everyone has the same number of resources... what do we want some people to have far more resources than others?
In light of that, you can see where 4e was coming from. And those are 5e complaints, I'm assured that. 3.5 was worse.