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D&D General Rolling HPs


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TwoSix

"Diegetics", by L. Ron Gygax
My current rule is that you roll all your hit die, and maximize your lowest die. So if you're a 4th level cleric, you roll 4d8. You roll a 1, 3, 5, 8. You maximize the 1, so your new HP total is 3+5+8+8 = 24 (+Con modifiers).

The other part of the rule is that you reroll your hit points every long rest; if your new roll is higher than your previous total, your new hit point total is the new roll. That rule sticks even across levels. I had a PC who rolled extremely well at 9th level, so well that their HP total didn't budge until 12th level.
 

DND_Reborn

The High Aldwin
My current rule is that you roll all your hit die, and maximize your lowest die. So if you're a 4th level cleric, you roll 4d8. You roll a 1, 3, 5, 8. You maximize the 1, so your new HP total is 3+5+8+8 = 24 (+Con modifiers).

The other part of the rule is that you reroll your hit points every long rest; if your new roll is higher than your previous total, your new hit point total is the new roll. That rule sticks even across levels. I had a PC who rolled extremely well at 9th level, so well that their HP total didn't budge until 12th level.
I thought about doing the reroll all HD when you level and if your new total is higher, you keep it. I am glad to hear someone is doing something similar. I assume it is working out well for you?
 

Stormonu

Legend
I've used a variety of methods, each less stringent than the last. Currently, it's roll, you get at least average.

Had my mind seriously changed about "roll and stick with it" after having a 1st level fighter with 1 HP back in AD&D. Oddly enough, that character survived until she was killed by a shadow, of all things - which doesn't do hp damage, but drains Strength.
 


Minigiant

Legend
Supporter
You have to choose to roll or take the average before rolling.

If you roll a 1 and survive to the next level, you get to roll twice or max -2.
 

atanakar

Hero
Max at first. Average afterwards. No rolls. I once had a player who wanted to roll anyway but ended up crying like a baby because he rolled below average often and I had to give him average like everybody else.
 

billd91

Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️‍⚧️
We have the player roll and the DM roll. Player takes the higher of the two. 1s are significantly less likely and the expected value ends up rising to between 60% and 70% of max depending on the die size. It's a nice system.
 


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