Catulle
Hero
The most fun I had (and thus my biases are clearly displayed) as a psychometabolic style psionic (3.5 Sanghirn) involved amplified recovery rates and messing with non lethal damage conversion combined with taking on conditions and damage from other friendlies to "heal" them. I could see that having some grounds for development, possibly with a sideline in "backlashing" the same onto enemies to maintain theme and grant some offensive capacity. It's certainly within scope of more mythical treatments of yogis, fakir, faith healers, psychic surgery and the like while maintaining aesthetic distance from chanting-gestures-and-bat-poo magic magic.
ETA - The aesthetic distinction from magic in terms of VSM components could be neatly covered by building on older editions' manifestations and (warpcraft-esque) reality bleed style side effects that could be conceptually tied to said disciplines by way of underlining/emphasising the ficton layer.
ETA - The aesthetic distinction from magic in terms of VSM components could be neatly covered by building on older editions' manifestations and (warpcraft-esque) reality bleed style side effects that could be conceptually tied to said disciplines by way of underlining/emphasising the ficton layer.
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