Do folks generally have things hidden in rooms that the players have ample time to thoroughly search? Cause, like, sure, hypothetically if there was a scenario in my game where there was no time pressure and the players said “we thoroughly search this whole room, taking as much time as we need to make sure we don’t miss anything,” then yeah, they’d find anything hidden in that room without a roll, on account of no consequences for time spent looking in parts of the room where nothing is hidden. But, like, that wouldn’t happen in my games? If I’m setting up a challenge where the players need to find a hidden thing, there’s gonna be time pressure. At least periodic random encounter checks if nothing else.