QuentinGeorge
Legend
Sure. But why would they ever spend the time taking it, whne all there is to use is for are money sinks?
Fundamentally the GP cost for magic items is 3rd edition is effectively a money sink as well.
Sure. But why would they ever spend the time taking it, whne all there is to use is for are money sinks?
Disagree.Fundamentally the GP cost for magic items is 3rd edition is effectively a money sink as well.
Against creatures without "see invisible", it is disadvantage on all attacks on you, and advantage on all attacks you make, and immunity to all attacks of opportunity, and immunity to entire categories of spells.Invisibility isnt anywhere near as broken now as it was in prior editions. Im not sure what makes this so crazy broken?
Like; Gloomstalker rangers are basically doing this vs all critters with darkvision from 3rd level, and that's breaking nothing.
Against creatures without "see invisible", it is disadvantage on all attacks on you, and advantage on all attacks you make, and immunity to all attacks of opportunity, and immunity to entire categories of spells.
Of those, all but Tenser's stacks perfectly with greater invisibility.
I listed, in my opinion, the strongest combat buffs in 5e, and noted that greater invisibility stacks very well with many of them.Against creatures without blindisght, truesight or similar. It gives you advantage and them disadvantage. Seeing as you already had advantage to hit anyway thanks to Tensers transformation, I'm not sure how this suddenly becomes broken?
I listed, in my opinion, the strongest combat buffs in 5e, and noted that greater invisibility stacks very well with many of them.
In case no one else has suggested it, let them hire hirelings to do downtime activities for them, and shorten how long those things take.RHoD in essence puts the PCs in front of BBEG's blitzkreig.
They have to warn The Authorities, delay the enemy's oncoming might, and contact potential allies to send aid. There are two possible climaxes: a defensive fight at the regional capital city, or taking the fight to BBEG personally in his lair - as he brings in reinforcements.
I recognized the parallels to Rise of Tiamat, which is basically a larger version of this scenario. (I was weird and discovered / read them in reverse order of publication.)
I did, kinda, see my early-on post.In case no one else has suggested it, let them hire hirelings to do downtime activities for them, and shorten how long those things take.
If that's what you want, why don't you just use those 3E DMG rules for wealth-by-level, magic item prices and city limits?
The strength of 5E rules is that they make no assumptions on these kind of things to make the game work, but it doesn't prevent you from adding your own.
Round up for a plain item.I'm actually strongly considering that, and just dividing the magic item enhancement bonuses by 2 and rounding up. I appreciate the structure, and I find the presentation of the 5E magic items to be not helpful.