• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Besides D&D, what are you playing?


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Current games are (played bi-weekly):
Fate Accelerated: Gods & Monsters.
Vampire: the Masquerade 5e. Set in Paris 1987

On hold:
Mage: the Awakening 2e
Scion 2e
Star Trek: Force & Destiny

Intermittent things:
Star Trek Adventures

Planned:
I will run The Troubleshooters. Will just have to make more adventures. I have ideas, but they are not finished yet.

Unknown status (technically on hold, but will probably never start again):
D&D 5e (we started the Storm Kings Thunder-campaign. Got like 1 or 2 sessions in, so just making characters)
Daring Comics rpg (I was the GM. did some choices in the campaign that made it difficult to do anything good with it)
Exalted 2 (we were going to do th return of the Emereld Empress)
Legend of the 5 Rings 5e
Starfinder
Trudvagn (with the ruleset of GURPS 4e. Not a good match)

Probably missing some campaigns that are in the latter stage.
 

My Wild West Everywhen game is now three sessions in and going really well. Plenty of trope boxes ticked. So far they've got into a brawl over a poker game, held up a stage coach and burnt down the corrupt mayor's ranch while rescuing a kidnapped girl. Next game will start with them trying to bust a friend out of the town jail while most of the mayor's men are away trying to put the ranch fire out.
 
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Vampire: the Masquerade 5e. Set in Paris 1987

Can I just say, that sounds totally amazing.

I suspect if I ran V:tM these days I'd set it in the 1990s or something myself.

I'm in too many D&D campaigns at the moment to play/run much else, but we did play a one-shot of the Sepulchre one-page RPG, which was actually incredible. I've never felt so guilty for murdering so many innocent people before, it was kind of fantastic the way the system made it so that acting the way my character really probably would have worked out very well, indeed, was the only way he could survive.
 

Can I just say, that sounds totally amazing.

I suspect if I ran V:tM these days I'd set it in the 1990s or something myself.

The reason we choose that year was to get away from the ubiquotness of mobile phones. ;) They do create problems in modern settings.
But we have then moved all the metaplot of 5e so the current state there took place 30+ years earlier..
 


Only currently running a 5e game in the Midgard setting on FG. But, I reeeally want to run a Spectaculars! game. The problem is it really feels like something is lost not running it face-to-face. I hear there's a Tabletop Simulator module for the game. I might have to look into that...
 

Oh, I'm not sure if this qualifies as "not D&D" enough. We're starting up a Star Wars 5e (SW5e) game. It's a free fan-made Star Wars port based off the D&D 5e rules but with their own classes, races, force effects, equipment, etc.

We'll be playing in the Old Republic time, which as far as I can tell is "I want a time that's just like the movies except there are plenty of Jedi and Sith around to play and the movie plots/characters don't get it our way". (If anyone has more suggestions about how thematically it differs, please let me know. I'm not too familiar with it.)

One of the players is playing an Ewok, and I'm playing 0-BBZ, a kitbashed "protocol" droid that translates for her. We've already talked player-to-player and she's excited with my droid ... embroidering ... what the Ewok says. Mind you, the Ewok can understand Standard Basic, so I need to keep near enough to the truth in game. Original concept she was going Wookie, and I was going to play up the "let the Wookie win" and add intimidation to everything, but I'm not sure what spin I will do to grant the Ewok "authority" in her words.

At start I was going to do a definite C-3PO voice as we've seen several similar droids in the films, but for some reasons during session zero I started spewing out words like I was cab driver from Brooklyn and it's stuck.

Anyway, besides our hidey-scouty Ewok and bounty hunter droid with blasters, we have a young Jedi, a Twi'lek engineer, and a member of a force sensitive race who can use the force but is not associated with Jedi or Sith.
 

Into the Woods

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