dave2008
Legend
I'm used to playing were numbers don't really increase at all. So, restricting ability score progression to +1 feats is just fine by me. So, IMO, we achieve the same goal: more broadly competent characters (and I think more interesting), with numbers that don't increase so rapidly, with the added bonus of lower overall numbers.That is of course one way to do it and I'm glad to hear that the lack of big numbers is not a problem.
I was considering granting both feat and ASI, but with a caveat that you could not get +2 to an ability, only two +1s (and no stacking of potential bonus from a feat with these either.) Then we would see more broadly competent characters but numbers would not increase so rapidly, and there wouldn't be pressure to prioritise even stats as ASIs would make stats you bump alter between even and uneven.
EDIT: I am really excited to try this with 16 max ability score (18 with racial bonus) for our next campaign.