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D&D 3E/3.5 Are You Still Playing D&D 3.0?

Reynard

Legend
Supporter
I am just curious on this 20 year anniversary: do you still play D&D 3.0? If so, how often? In what context (sometimes vs regularly etc)? What, if any, 3PP do you rely on? How extensive are your house rules? And so on.

For my part I have not played it in a long time but every couple of years I get the urge to give RAW 3.0 a try again out of nostalgia.
 

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Richards

Legend
I still play 3.5 - does that count? (Your question specifies 3.0, but your thread tag is 3E/3.5.) We're currently running through two separate 3.5 campaigns, one on a roughly every-other-Saturday basis (that I DM) and one on a mostly-every-week-on-a-school-night basis (that my grown son DMs). Our Saturday sessions usually run about 4-5 hours, whereas the weeknight ones are built more for 2-3 hours. We stick mostly to the three core rulebooks for the PCs, with the DM allowed to reach out to other books as needed (usually for monster stats, but the occasional spell gets made commonplace in our campaigns, the best example coming to mind being the attune form spell from the Manual of the Planes). As far as 3PP, we've gotten the most use out of The Tome of Horrors and The Deluxe Book of Templates; otherwise, it's mostly WotC stuff. We haven't adopted a whole lot of houserules, other than your PC dies at "negative Constitution score" instead of -10, we most ignore Concentration, and we don't worry overly much about encumbrance.

Johnathan
 

Weiley31

Legend
5E is my main edition of choice but D&D 3.0/3.5 was my gateway into D&D. I wouldn't be against trying and playing 3.0/3.5, however, we are gonna have to Pimp my Ride the hell outta it by changing a number of things.
Examples being:
-Using Warblade/Swordsage/Crusader in place of the default Fighter/Monk/Paladin as they are the more superior martial versions of the default three.

-Adding the Imagist class from Book of Erotic Fantasy to the class selection. Supposedly its a very good support class. and you can just chuck the book in the darkest corner of your closet so you don't have to deal with the rest of it if it bothers you that much.

-In fact, go full on BLASPHEMOUS and use Pathfinder 1E's take on certain things, or even use it as your player's handbook, since technically it brought about a number of buff/positive changes, such as making the Paladin/Ranger/Bard/Sorcerers technically better and making the Turn Undead feature better by changing it to Channel Energy and having it actually be usable and not completely useless. And the Class Skills/Cross-Skills tweak it brings about makes it so that way you don't get screwed as mu h with skills as you would be if you went with vanilla 3.0/3.5. Still use the D&D Player's Handbook 2 so that way you can get the Duskblade and others.

-Psionic Rules would include the 3.5 Expanded+Dreamscarred Press versions.

-In fact, include some more 3PP Support.

-Tome of Battle's Manuever system is used instead of Pathfinder 1E's take on the Maneuvers.

Those are the top things that come to mind.
 
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R_J_K75

Legend
...Book of Erotic Fantasy...

I always found it strange that Dale Donovans name was attached to this book after all the great work he did on the Forgotten Realms for 2E. Looks like that was the very last game product he ever worked on except for a 2005 article in Dragon Magazine.
 



I moved from 3.0 to 3.5 in 2005 (I gave 3.5 a couple of years before migrating to it).

Everyone I know who played 3.0 eventually migrated to 3.5. Some might not have done it immediately when 3.5 came out, and only switched over a few years later, but by the time 4e and Pathfinder were on the horizon, every 3.0 gamer I knew was playing 3.5 (albeit sometimes with some house rules to keep some 3.0e elements, like Polymorph Self/Polymorph Other like it was in 1e, 2e and 3e, unlike the Polymorph/Baleful Polymorph combo of 3.5e)
 

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