Warlock 2, Sorcerer 18. Warlock 2 gets you two spell slots that recover on a short rest, Eldritch Blast, and two Invocations, which you use to get Aginizing Blast to boost your EB damage and Aspect of the Moon so you don’t need to sleep. Then, while the rest of your party is taking a long rest, you convert your two Warlock spell slots into sorcery points, rest for an hour to get your two warlock spell slots back, rinse and repeat 8 times for 16 free sorcery points. If you take The Celestial as your Warkock patron and/or Divine Soul as your Sorcerous origin, you can even Cure Wounds yourself, which means you never actually need to take a long rest, which means your Sorcery Point total never resets, so after like a week of downtime you have functionally infinite Sorcery Points. And all of this is AL legal, though I imagine most AL DMs will still tell you no. The “coffeelock” is probably the “best” multiclass build from a purely theoretical, white-room analysis min/max perspective. But it’s kinda boring, most DMs probably won’t allow it, and in practice it’s not really as game-breaking as it looks on paper.