Maxperson
Morkus from Orkus
On the one hand, this raises the question of what "reality" is in a game world (as per my comment up thread). Does that reality exist independently of what has been experienced by the adventurers? Does the DM actually control every aspect of it? After all, if a werewolf suddenly exists in that world, it came from..."somewhere". Right?
Yes it exists independently. Yes the DM controls every aspect that that are not the PCs. And yes if the werewolf exists, it came from somewhere. Those are the defaults anyway. The DM can alter any or all of those if he wishes.
On the other hand, werewolves don't exist in our world, either, and yet somehow even non-gamers know that you need silver weapons to kill them.
It's not a "somehow." The answer is Hollywood. Without all those werewolf movies, the percentage of non-gamers aware that silver is needed would be very close to 0. The game world likely doesn't have Hollywood or the equivalent to educate the masses.
This recurring debate about playstyle, and the insistence of the anti-metagamers that we are not only doing it wrong, but "cheating", keeps making me think of the movie, "Lords of Dogtown".
Only a very few call it cheating in general. Most of us label it cheating for our game and acknowledge that if you the DM allow it, it cannot be cheating.\