Yeah, 5 years ago, I had zero problems with essentializing races and subraces. Sometimes I disputed what that essence should be, but I liked essentialism. I liked essentialism because of gaming design. Specifically it made both mechanics and narrative tropes agree with each other, which is a good coherent design that helps the gameplay. Mechanics come with flavor. Flavor can be expressed mechanically.
However, in the context of the cop killing Floyd, an African American, and widespread frustration with systemic racism, made me take notice.
D&D is literally a game about racism. I dont care if the races are dwarf-hates-elf.
The fact that some of these races echo reallife racist paradigms is even more problematic.
I want zero to do with systemic racism − of any kind at any level.
Zero.
I will no longer play a racist game.
I think D&D history is mostly innocent. But we need to move beyond systemic racism. And the time is now. I trust WotC will do every in its power to rip D&D away from its racist origins.