Phoebasss
Explorer
Your charismatic Korthe dweller still exists, with or without the +2 Cha from Korthe. I'm primarily a GM myself, so I understand that our settings are cool and we like to see the PCs interact with them, I just don't see how being 5% more likely to hit if you pick one of 3 classes and are from area x is interesting. It's not transparent minmaxing to not want to play with a disadvantage for 11 levels because you put some thought into your character. I guarantee people will care more about the place they are from if it confers roleplaying benefits or non-stat bonuses. If it confers stats building a character just becomes a rote process.Incorrect. You are welcome to play a sorcerer with the lakeside dweller culture, you just don't get to do it with that +2 charisma. Why is +2 charisma a requirement to play a sorcerer?
Maybe I as a gm made that choice deliberately for plot or other reasons such as having plans involving a charismatic korth dweller. Maybe I as a GM am tired of nakedly transparent minmaxing taking advantage of plot or setting related hooks that are ignored because the minmaxing combinations don't fit in any logical manner
Here are the 2 ways I see building a character going for your theoretical minmaxer under both systems. However, just to note, these people usually just don't want to gimp themselves in combat for a roleplaying benefit, but are interested in roleplaying in my experience.
Under "culture confers ASIs"
1. I want to play a sorcerer.
2. I look for cultures which give a +2 Cha bonus and pick one of them, probably based on the secondary stat it gives or if it has some skills I want.
3. I never think about where I'm from again because +2 cha conveys no flavor.
Under "free-floating ASIs"
1. I want to play a sorcerer.
2. I look through all the locations for ones with good skills or a useful/interesting roleplaying ability.
3. They look for times to use that ability, which connects them more closely with the world you've created.