DND_Reborn
The High Aldwin
Good for you. Get some sleep tonight!Yeah, I'm out. The goalposts have reached space.

Good for you. Get some sleep tonight!Yeah, I'm out. The goalposts have reached space.
EDIT2: I also can't think of any way to continue this without using irl politics,
I believe someone suggested rolling your stats. The chance of getting at least a 16 somewhere is pretty good. Every player I've ever gamed with did exactly that.Which means that if I want to tell the story I want to tell, for example’s sake the story of a half-orc wizard, then I do not get a 16. So that’s what the game is making me choose between. Those are the two options.
I believe someone suggested rolling your stats. The chance of getting at least a 16 somewhere is pretty good. Every player I've ever gamed with did exactly that.
Since you can make your own background, doesn't that just make it a floating ASI too?I think floating is better than background, but I far prefer background to race. Floating means you get to choose ASIs. Though I'll reserve most of my judgement on tying ASIs to the background system until the heritage playtest packet releases and I get the chance to try it out. Remove [from race] is just the shorthand we'd settled on at some point during conversation. Most everyone got what I meant.
And I mean that second definition of floating.
They said they wanted a 16 in int. Rolling stats, they has a good chance of getting it naturally, no matter where their ASIs go.The exact same logic still applies, except now it's probabilistic rather than deterministic.
Let's say you roll 4d6-L, and your highest roll is N. It doesn't matter what N is, you're still looking at N+2 if you pick the "right" race, or N if you don't.
They said they wanted a 16 in int. Rolling stats, they has a good chance of getting it naturally, no matter where their ASIs go.
No, but.So can I ask you something? Given what has been explained about the "problem" in 5e, do you honestly think your solution solves that problem? Just looking for a simple yes or no; I won't argue with you either way.
Which means all that's really needed is to roll a 14, which on six tries at 4d6k3 is reasonably close to guaranteed.Let's say you roll 4d6-L, and your highest roll is N. It doesn't matter what N is, you're still looking at N+2 if you pick the "right" race, or N if you don't.
Well, NPC classes solve nothing.3e is the only edition of D&D where PCs and NPCs are built in the same way. Even in 3e there are classes intended only for NPCs, such as the commoner and expert. It's impossible for NPCs to gain XPs the same way PCs do as a player can get a bonus for good roleplaying (DMG pgs 40-41).