Levistus's_Leviathan
5e Freelancer
How about it being class dependent? Each class gets two ability score modifiers that they add together to their base HP (divided by two, or you choose which one at specific levels). Something like the following could work, IMO:
What do you think about this? Could this concept work?
- Artificers add Constitution and Intelligence.
- Barbarians add Strength and Constitution.
- Bards add Charisma and Dexterity.
- Clerics add Wisdom and Charisma/Constitution.
- Druids add Wisdom and Intelligence/Constitution.
- Fighters add Strength/Dexterity and Constitution.
- Monks add Wisdom and Dexterity.
- Paladins add Constitution/Charisma and Strength.
- Rangers add Strength/Dexterity and Wisdom.
- Rogues add Dexterity and Intelligence/Wisdom/Charisma.
- Sorcerers add Constitution and Charisma.
- Warlocks add Charisma and Dexterity.
- Wizards add Intelligence and Wisdom/Dexterity.
What do you think about this? Could this concept work?