ok there. You were clear about your view it is good for mechanics/effectiveness, min max whatever.
at least you are saying it instead of nonsense about story.
Sigh
And all the writing I ever do for my characters is now completely meaningless, because all people will see is that
gasp of horror I want my classes to have a 16 in their primary stat.
I should be burned at the stake for such heresy. I mean, it isn't like literally every single class advises to do exactly that. Nope, I am a monster who never writes three page backstories tying in the lore of the world, family connections, offering plenty of potential plot hooks for my DMs. None of that is true, I just want more big numbers.
And this is why I shouldn't have clarified what else these rules do beyond what putting my highest stat in the right place would do. Because now, I will be seen as a liar for all the story stuff I honestly do love. After all, three days of advocating for the story potential was just called nonsense, and this, this is my true, dark intention. Min-Maxing.
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Apologies for not being clear: I'm assuming that the limit and points available will be increased to allow for scores higher than 15 to be purchased. Whether that means 16, 17, or 18 would be a matter of discussion.
Sure, if you got rid of racial ASI's all together and just made point-buy with a high enough value to get the same value of scores it would be effectively the exact same thing.
I think that would not happen for 5e though, because they would need to rewrite every single race, and that isn't likely, but it would accomplish the same thing.
Wish I had understood that intent from the beginning, so I could avoid the next few days of being called a liar by the people I'm discussing with.
Dwarves being generally tougher than humans is spelled out in the Silmarillion. In Lord of the Rings when they are chasing the orcs who took the halflings in Gimli is also written as having much more stamina and will to continue than both Legolas and Aragorn - both of whom are capable wilderness-oriented people.
Maybe true, but this misses a few points.
1) The example was talking about the Hobbit, and now we have to go beyond that text
2) Very few people have ever read the Silmarillion, and if they have, it is known that the capabilities of races like the elves altered and changed with the passing ages. So, perhaps Dwarves of the First Age were far tougher, but that does not tell us about Dwarves in the Third Age.
3) Gimli being capable of incredibly feats of endurance does not mean that every dwarven baker can do the same. It is interesting to me that, to my knowledge, we never meet another dwarf other than Gimli then entire length of the LoTR Trilogy, and it is entirely possible that many of the things we attribute to all dwarves, were instead just Gimli being exceptional.
I would liken playing against type to like using a traditional bow in hobby archery. You might get slightly lower numbers in one aspect compared to the person who optimised with a modern, sighted bow, but you can derive just as much if not more enjoyment from it.
Using the Tasha's rules would be the equivalent to everyone using modern compound bows, sights, and release triggers: you can still set yourself a greater challenge by closing your eyes or similar, but it feels much more like deliberately setting yourself a handicap just for the sake of it.
I would argue differently.
This is the Range offering everyone modern compound bows, but there are people who still want to use their traditional bow.
And yeah, it is deliberately setting yourself a handicap. It always was. Now you just can't say you have no choice in the matter.