Eltab
Lord of the Hidden Layer
First there is the "small" matter of untangling the Rights of Gygax...Is love it if they did Bottle City. A whole city trapped in a bottle in the dungeons of Greyhawk castle.
First there is the "small" matter of untangling the Rights of Gygax...Is love it if they did Bottle City. A whole city trapped in a bottle in the dungeons of Greyhawk castle.
Game of Thrones subcontinent but without the "only the nasty can prevail" social undercurrent. Kingmaker and Power of Faerun offer places to start with setting-specific rules for Being a Ruler. Might bring up 'build a fortress' (or palace) rules too.
Goal to introduce the 1e vibe to a new audience - old-era level titles indicated you could run organizations, not just be a permanent freelancer.
I always thought Masque of the Red Death was a really cool setting.
Masque of the Red Death/Gothic Earth has already been remade for 5E:I think there is an opened door for the return of the Mask of the Red Death
As long as it's something new and fresh. Nentir Vale/Points of Light wasn't. Where as Eberron, part of the setting search was "it must include everything in D&D" (so no Dark Sun-type option), but even goblins and common races and such they put a fresh spin on.Rather than starting from some sort of high concept setting, I'd like to see something built around 5e itself and its quirks. Eberron was a setting that leaned into the assumptions of 3rd Edition D&D, particularly magic items and item creation. Likewise Nentir Vale/Nerath was a setting that essentially formed around the assumptions of 4th Edition D&D. I would ideally like to see a new setting that leaned into 5e D&D's assumptions. Exandria is not that setting, as it was built from a hodge-podge of 4e & PF1 & 5e assumptions.
I would quibble that Nentir Vale wasn't new and/or fresh, and it did have a place for everything that was part of (4e) D&D, giving them an explicit place in its mythos. That's actually one of the greatest strengths IMHO of the Nentir Vale setting. Everything tied into the overarching meta-narrative mythos of the setting.As long as it's something new and fresh. Nentir Vale/Points of Light wasn't. Where as Eberron, part of the setting search was "it must include everything in D&D" (so no Dark Sun-type option), but even goblins and common races and such they put a fresh spin on.
Heh, that's a bit like my entry to the setting search. Basically the "prime material" is a vast eternal chaos until someone sets their mark on it. Then it slowly forms and settles down. So there would be the core, where it's normal D&D. But all of the frontiers are literally able to have varying laws of magic and such order is getting imposed, and iof you wrest control over an area you can redirect it's forming some until it finally settles down and becomes permanent. So the frontier is full of warlords (dragons, actual warlords of various races, sects of gods) all trying to claim an area by projecting authority onto it and make it settle down into the vision of the world they wish.Then how about I make another proposal? I would like to see another setting like Dawnforge. If you don't know, Dawnforge was one of the finalists for the setting contest that Wizards held and Keith Baker won with Eberron. But Dawnforge was meant to be something of a prequel to the "default world" that D&D presumes.
I don't disagree with this. What I disagree with that we need one of those for 5e. Because any overarching mythos is already FR-ified.I would quibble that Nentir Vale wasn't new and/or fresh, and it did have a place for everything that was part of (4e) D&D, giving them an explicit place in its mythos. That's actually one of the greatest strengths IMHO of the Nentir Vale setting. Everything tied into the overarching meta-narrative mythos of the setting.