doctorbadwolf
Heretic of The Seventh Circle
But that isn't accurate. Nor does it follow. If they were just hobbits with more curiosity...that would make them more likely than humans to go adventuring.Well all adventurers are exceptions.
My argument is that D&D's description of halflings as basically curious hobbits mean even fewer of them would be halflings.
this is a painfully bad leap of logic.If 0.5% of humans are adventurers, <0.5% of halflings are.
It describes halflings as being curious and going places but not actually doing anything.
This is a reach almost as bad as the last one.Because it cut out some of the main hooks to be an adventurer. A halfling adventurer is not a little wierld or kinda weird. Because if they aren't driven by massive curiousity or home defence, they are being very unhalflingy by description.
A halfling fighter is literally at least as good in a one on one fight as a human fighter. Not using polearms limits them from exactly one build. Meanwhile, they're better at the rapier and shield build.D&D's anti small people bias in weapons combat.
What are you even talking about? How is it a limitation?yet another limitation that must be broken.
None of this makes any sense. Curiosity and wanderlust are a basic and fundamental part of the identity of the race. Not just in DnD, but just as much in Tolkien. I mean...have any of you read the books!? Bilbo ain't the first hobbit to go on an adventure, and when he does other hobbits follow in his footsteps, and pretty much every hobbit that gets called to go on an adventure, whatever the impetus, ends up going about it with gusto. Hobbits love adventure. They just also love good food and comfortable houses, and forget their joy of adventure the more comfortable they are.Again I'm not saying halfling adventurers don't exist nor does it make no sense.
I'm saying as a race, the race is not described like people who would adventurer nor is it mechanically built for it.
So even a reason like curiosity or wanderlust sounds like an excuse to include it in the book as a common race as a PC option with subclasses as every halfling adventurer is not just an adventurer, they are are all Halfling Drizzt..
5e Halflings are explicitly, canonically, less included to ignore adventure than that.
And like hell they're not mechanically built for it! LOL are you joking? They're built exactly for adventuring. They're built for getting in and out, for not getting caught by terrible luck and dying for it, for avoiding danger, what part of adventuring do you think they're ill suited for, exactly?