D&D General The DM is Not a Player; and Hot Topic is Not Punk Rock


log in or register to remove this ad


The real question is why does the hamburger helper glove only have 3 fingers? What happened to it's pinky and does it have anything to do with their secret ingredients? :unsure:
Cheater's Justice.

Hamburger Helper got caught palming cards and so he got the hammer.
 

Attachments

  • 52bfd8b08494192a-600x338.jpg
    52bfd8b08494192a-600x338.jpg
    41.3 KB · Views: 106

Sure, but how many people would call either of you two "reasonable?" ;-)

My parents would call me reasonable!

They loved me very, very much. They taught me every thing I know. Even taught me how to swim!

They believed in the "immersion" method, they did. Just threw me in the river, expected that I would figure it out.

Wasn't that hard, either, once I got out of the bag.
 


I personally have never known a food processor or mandoline (slicer) that didn't require at least occasional blood sacrifice. Operating either without full attention is a sure way to satisfy that need.

Nana... did you put beet juice in the potato kugel?

Yes, dear. That's what it is. Beet juice.
 


CBGB is a John Varvatos store.

That tells you everything you need to know about what happened to punk.
And I suppose that the fact that CBGB became an incubator for East Coast Punk and New Wave tells you what you need to know about Country, BlueGrass, and Blues in New York City in the 1970s.
 

True that.

Let's continue this conversation.

Someone: "So, what class did you play?"

Taran: "Oh, I played a bunch of classes, because I was running a lot of NPCs."

Someone: "Got it, so you were the DM?"

Taran: "No, I was a player."
This is where the disconnect lies. You are treating player (as in “person playing the game Dungeons and Dragons” generally, as opposed to “person in the role that is referred to as a ‘Player’”) as dichotomous with DM. Those of us who say “the DM is a player” are not. If you replace Taran with me in this conversation, I wouldn’t answer “no, I was a player,” I would just answer “yes.” Because yes, I was the DM, and yes, I did play D&D. There is no contradiction there.
 
Last edited:

I can't agree, honestly. Both players and GM have the same goal: to craft a cool memorable story.
Do they?

The players have a goal: to see their PCs survive and, with any luck, prosper.

The GM has a goal: to put fair challenges in front of the PCs and, if things go wrong or the PCs mess it up, kill them off.

Any story that arises does so in hindsight, unless the GM is running a pre-scripted plot on a hard rail.
Clinging to your character and desperately wanting them to always be safe and unharmed is... Not the best player's behaviour.
Agreed; which is why we have things like experience point rewards that, if done right, encourage more boldness and punish those who won't take risks.
 

Remove ads

Top